Scripted effect · All Under Heaven files
grand_campaign_update_war_participants_effect
grand_campaign_update_war_participants_effect = yesgame/common/scripted_effects/10_dlc_tgp_scripted_effects.txt, line 2676 (45 lines). No parameters.
grand_campaign_update_war_participants_effect is a scripted effect in Crusader Kings III, in the All Under Heaven files, written at line 2676 of its file. It takes no parameters: grand_campaign_update_war_participants_effect = yes. The game's script calls it in 2 places, among them …China's Grand Campaign: Onwards (event tgp_china_ministry.0001) and grand_campaign_contribution_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/10_dlc_tgp_scripted_effects.txt.
What it does
- scope:target_title › Every in de jure hierarchy › Their holder:
If
- Government does not allow: redirects wars to overlord
NOT = { top_overlord = scope:owner }- No character war:
Then
scope:grand_campaign_war:add_defender = prev
- scope:great_project › Every contribution:
- Where:
contribution_is_funded = yes
contributor = { … }
- Where:
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (45 lines of game script)
grand_campaign_update_war_participants_effect = {
#bring in all relevant defenders
scope:target_title ?= {
every_in_de_jure_hierarchy = {
holder ?= {
if = {
limit = {
NOR = {
government_allows = redirects_wars_to_overlord
top_overlord = scope:owner
any_character_war = {
this = scope:grand_campaign_war
}
}
}
scope:grand_campaign_war ?= {
add_defender = prev
}
}
}
}
}
scope:great_project = {
every_contribution = {
limit = {
contribution_is_funded = yes
}
contributor = {
if = {
limit = {
this != scope:war_leader
this != scope:owner
NOT = {
any_character_war = {
scope:grand_campaign_war ?= this
}
}
}
save_scope_as = contributor
trigger_event = tgp_china_ministry.0004
}
}
}
}
}As written in game/common/scripted_effects/10_dlc_tgp_scripted_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls grand_campaign_update_war_participants_effect.
Events (1)
- …China's Grand Campaign: Onwards
tgp_china_ministry.0001
Scripted effects (1)
Source: game/common/scripted_effects/10_dlc_tgp_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.