CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect · By God Alone files

gift_claim_interaction_effect

gift_claim_interaction_effect = yes

game/common/scripted_effects/pam_effects.txt, line 3808 (26 lines). No parameters.

gift_claim_interaction_effect is a scripted effect in Crusader Kings III, in the By God Alone files, written at line 3808 of its file. It takes no parameters: gift_claim_interaction_effect = yes. The game's script calls it in 1 place, among them Gift Claim (interaction). Patch 1.20.1.2, from game/common/scripted_effects/pam_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (26 lines of game script)
gift_claim_interaction_effect = {
	send_interface_toast = {
		type = event_toast_effect_neutral
		title = gift_claim_interaction_effect_tt
		left_icon = scope:target
		right_icon = scope:recipient
		remove_claim = scope:target
		scope:recipient = {
			add_unpressed_claim = scope:target
		}
	}
	if = {
		limit = {
			scope:actor != scope:puppet_or_actor
			scope:actor != scope:recipient
		}
		scope:actor = {
			send_interface_toast = {
				type = event_toast_effect_neutral
				title = gift_claim_interaction_effect_tt_puppeteer
				left_icon = scope:puppet_or_actor
				right_icon = scope:recipient
			}
		}
	}
}

As written in game/common/scripted_effects/pam_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls gift_claim_interaction_effect.

Character interactions (1)

Source: game/common/scripted_effects/pam_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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