CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Interaction · Diplomatic actions

Gift Claim

100PietyBy God AloneThe AI weighs it

Hand the recipient one of your Claims on land under your spiritual authority

What you need

You

To send it

To see it in the menu

The character you target

To send it

  • Does not have the Trait: Excommunicated
  • Also needed: available (not incapable, not imprisoned, a ruler, an adult)

To see it in the menu

  • Is a ruler
  • Their faith is the same as that of puppet or actor
  • Highest held Title is at least County Rank

Which title you can pick

  • The target: Title tier exactly County

Gift Claim is a diplomatic character interaction in Crusader Kings III. You need: You must have a Claim on a County you can gift to …, Is available (not incapable, not imprisoned, a ruler, an adult) and Does not have the Trait: Excommunicated. The character you target needs: Is available (not incapable, not imprisoned, a ruler, an adult) and Does not have the Trait: Excommunicated. The AI weighs it. It costs 100 Piety. It needs By God Alone. Patch 1.20.1.2, from game/common/character_interactions/pam_interactions.txt.

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Quick answers (2)
What are the requirements for Gift Claim in CK3?
You: You must have a Claim on a County you can gift to …, Is available (not incapable, not imprisoned, a ruler, an adult) and Does not have the Trait: Excommunicated. The character you target: Is available (not incapable, not imprisoned, a ruler, an adult) and Does not have the Trait: Excommunicated. (patch 1.20.1.2)
How much does Gift Claim cost?
100 Piety (patch 1.20.1.2).

Will they accept?

The AI adds these up and accepts above zero. Reasons in italics are the script's, with no label in the game.

ReasonAmount
Base+100
Acceptance (ai_accept) (1 line of game script)
base = 100

As written in game/common/character_interactions/pam_interactions.txt.

What happens

If they accept

  • remove_claim = scope:target
  • The character you target:
    • add_unpressed_claim = scope:target

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

Who can use it and sees it (is_available, is_shown) (26 lines of game script)
is_available = has_pam_dlc_trigger = yes
is_shown = scope:puppet_or_actor ?= {
	government_has_flag = government_is_theocracy
	faith ?= {
		has_doctrine_parameter = has_clerical_regions
	}
	OR = {
		any_held_title = {
			has_clerical_region = yes
		}
		faith.religious_head ?= this
	}
	is_adult = yes
	is_ruler = yes
}
scope:puppet_or_actor ?= {
	NOT = {
		is_at_war_with = scope:recipient
	}
	this != scope:recipient
}
scope:recipient = {
	is_ruler = yes
	faith ?= scope:puppet_or_actor.faith
	highest_held_title_tier >= tier_county
}

As written in game/common/character_interactions/pam_interactions.txt.

Can be sent when (is_valid…) (46 lines of game script)
custom_tooltip = {
	text = gift_claim_must_have_valid_claim_tt
	scope:puppet_or_actor ?= {
		any_claim = {
			save_temporary_scope_as = gift_claim_candidate_title
			pam_gift_claim_valid_title_trigger = {
				TITLE = scope:gift_claim_candidate_title
			}
		}
	}
}
scope:puppet_or_actor = {
	is_available_quick = {
		incapable = no
		imprisoned = no
		hostage = no
		ruler = yes
		adult = yes
	}
	NOT = {
		has_trait = excommunicated
	}
}
scope:recipient = {
	is_available_quick = {
		incapable = no
		imprisoned = no
		hostage = no
		ruler = yes
		adult = yes
	}
	NOT = {
		has_trait = excommunicated
	}
}
custom_tooltip = {
	text = gift_claim_recipient_must_be_in_clerical_region_tt
	scope:puppet_or_actor ?= {
		OR = {
			pam_gift_claim_recipient_in_own_clerical_region_trigger = {
				TARGET = scope:recipient
			}
			faith.religious_head ?= this
		}
	}
}

As written in game/common/character_interactions/pam_interactions.txt.

Effects (on_send, on_accept, on_decline) (3 lines of game script)
on_accept = scope:puppet_or_actor = {
	gift_claim_interaction_effect = yes
}

As written in game/common/character_interactions/pam_interactions.txt.

Category
Diplomatic actions
Cost: Piety
100
Again on the same character
after 3 years
DLC
By God Alone
In the menu
under More…
ID
gift_claim_interaction

Source: game/common/character_interactions/pam_interactions.txt and the English localisation, Crusader Kings III 1.20.1.2. “You” is the character who sends it (scope:actor, or a puppet acting for you); “the character you target” is the recipient.

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