CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

game_rule_inversed_gender_equality_effect

game_rule_inversed_gender_equality_effect = yes

game/common/scripted_effects/00_game_rule_effects.txt, line 470 (252 lines). No parameters.

game_rule_inversed_gender_equality_effect is a scripted effect in Crusader Kings III, written at line 470 of its file. It takes no parameters: game_rule_inversed_gender_equality_effect = yes. The game's script calls it in 1 place, among them on_game_start_after_lobby (on action). Patch 1.20.1.2, from game/common/scripted_effects/00_game_rule_effects.txt.

What it does

  • enable_and_run_succession_calculation = yes
  • Every religion global › Every faith › Every faith rite:
    • If has the Male Dominated Doctrine:
      • change_rite_doctrine = doctrine_gender_female_dominated
    • Else, if has the Female Dominated Doctrine:
      • change_rite_doctrine = doctrine_gender_male_dominated
    • If has the Only Men Doctrine:
      • change_rite_doctrine = doctrine_clerical_gender_female_only
    • Else, if has the Only Women Doctrine:
      • change_rite_doctrine = doctrine_clerical_gender_male_only
    • If

      Then

      • If has the Accepted Doctrine:
        • change_rite_doctrine = doctrine_adultery_women_accepted
      • Else, if has the Shunned Doctrine:
        • change_rite_doctrine = doctrine_adultery_women_shunned
      • Else, if has the Criminal Doctrine:
        • change_rite_doctrine = doctrine_adultery_women_crime
      • If

        • scope:doctrine_adultery_women = flag:doctrine_adultery_women_accepted

        Then

        • change_rite_doctrine = doctrine_adultery_men_accepted

        Else if

        • scope:doctrine_adultery_women = flag:doctrine_adultery_women_shunned

        Then

        • change_rite_doctrine = doctrine_adultery_men_shunned

        Else if

        • scope:doctrine_adultery_women = flag:doctrine_adultery_women_crime

        Then

        • change_rite_doctrine = doctrine_adultery_men_crime
  • Every ruler:
  • Every religion global › Every faith:
    • If

      • Has the Only Men Doctrine
      • Their head of faith:
        • is_female = yes

      Then

      • Their head of faith:
        • depose = yes

      Else if

      • Has the Only Women Doctrine
      • Their head of faith:
        • is_male = yes

      Then

      • Their head of faith:
        • depose = yes
  • Every culture global:
  • disable_succession_calculation = yes

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (120 lines of game script)
game_rule_inversed_gender_equality_effect = {
	enable_and_run_succession_calculation = yes

	every_religion_global = {
		every_faith = {
			every_faith_rite = {
				## DOCTRINE_GENDER
				if = {
					limit = { rite_has_doctrine = doctrine_gender_male_dominated }
					change_rite_doctrine = doctrine_gender_female_dominated
				}
				else_if = {
					limit = { rite_has_doctrine = doctrine_gender_female_dominated }
					change_rite_doctrine = doctrine_gender_male_dominated
				}
				#Else: equal, do nothing

				## DOCTRINE_CLERICAL_GENDER
				if = {
					limit = { rite_has_doctrine = doctrine_clerical_gender_male_only }
					change_rite_doctrine = doctrine_clerical_gender_female_only
				}
				else_if = {
					limit = { rite_has_doctrine = doctrine_clerical_gender_female_only }
					change_rite_doctrine = doctrine_clerical_gender_male_only
				}
				#Else: either, do nothing

				## DOCTRINE_ADULTERY_MEN & DOCTRINE_ADULTERY_WOMEN
				# Men and women swap doctrine
				if = {
					limit = {
						NOR = {
							AND = {
								rite_has_doctrine = doctrine_adultery_women_accepted
								rite_has_doctrine = doctrine_adultery_men_accepted
							}
							AND = {
								rite_has_doctrine = doctrine_adultery_women_shunned
								rite_has_doctrine = doctrine_adultery_men_shunned
							}
							AND = {
								rite_has_doctrine = doctrine_adultery_women_crime
								rite_has_doctrine = doctrine_adultery_men_crime
							}
						}
					}
					# Save women's doctrine
					if = {
						limit = { rite_has_doctrine = doctrine_adultery_women_accepted }
						save_scope_value_as = {
							name = doctrine_adultery_women
							value = flag:doctrine_adultery_women_accepted
						}
					}
					else_if = {
						limit = {  rite_has_doctrine = doctrine_adultery_women_shunned }
						save_scope_value_as = {
							name = doctrine_adultery_women
							value = flag:doctrine_adultery_women_shunned
						}
					}
					else_if = {
						limit = {  rite_has_doctrine = doctrine_adultery_women_crime }
						save_scope_value_as = {
							name = doctrine_adultery_women
							value = flag:doctrine_adultery_women_crime
						}
					}

					# Give women mens' doctrine
					if = {
						limit = { rite_has_doctrine = doctrine_adultery_men_accepted }
						change_rite_doctrine = doctrine_adultery_women_accepted
					}
					else_if = {
						limit = { rite_has_doctrine = doctrine_adultery_men_shunned }
						change_rite_doctrine = doctrine_adultery_women_shunned
					}
					else_if = {
						limit = { rite_has_doctrine = doctrine_adultery_men_crime }
						change_rite_doctrine = doctrine_adultery_women_crime
					}

					# Give men women' doctrine
					if = {
						limit = { scope:doctrine_adultery_women = flag:doctrine_adultery_women_accepted }
						change_rite_doctrine = doctrine_adultery_men_accepted
					}
					else_if = {
						limit = { scope:doctrine_adultery_women = flag:doctrine_adultery_women_shunned }
						change_rite_doctrine = doctrine_adultery_men_shunned
					}
					else_if = {
						limit = { scope:doctrine_adultery_women = flag:doctrine_adultery_women_crime }
						change_rite_doctrine = doctrine_adultery_men_crime
					}
				}
			}
		}
	}

	## REALM LAW
	every_ruler = {
		limit = {
			highest_held_title_tier >= tier_county
		}
		# trigger changed during processing so can not add this in limit
		if = {
			limit = {
				NOT = { has_character_flag = gender_reversed }
			}
			if = {
				limit = { has_realm_law = male_monastic_holy_order_succession_law }
				add_realm_law_skip_effects = female_monastic_holy_order_succession_law
				primary_title = {
					remove_variable = male_order
					set_variable = female_order
				}
			}

As written in game/common/scripted_effects/00_game_rule_effects.txt.

The first 120 of its 252 lines; the rest is in game/common/scripted_effects/00_game_rule_effects.txt from line 470.

Where it is used

Every place in common/, events/ and history/ that calls game_rule_inversed_gender_equality_effect.

On actions (the game's own hooks) (1)

  • on_game_start_after_lobby

Source: game/common/scripted_effects/00_game_rule_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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