CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

find_almohad_titles_and_assign_to_ibn_tumart_effect

find_almohad_titles_and_assign_to_ibn_tumart_effect = yes

game/common/scripted_effects/00_almohad_invasion_effects.txt, line 209 (29 lines). No parameters.

find_almohad_titles_and_assign_to_ibn_tumart_effect is a scripted effect in Crusader Kings III, written at line 209 of its file. It takes no parameters: find_almohad_titles_and_assign_to_ibn_tumart_effect = yes. The game's script calls it in 1 place, among them create_almohads_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/00_almohad_invasion_effects.txt.

What it does

  • scope:almohad_county: Gains the … Title (ibn tumart)
  • scope:ibn_tumart.faith.religious_head_title: Gains the … Title (ibn tumart)

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (29 lines of game script)
find_almohad_titles_and_assign_to_ibn_tumart_effect = {

	create_title_and_vassal_change = {
		type = usurped
		save_scope_as = change
		add_claim_on_loss = no
	}
	scope:almohad_county = {
		change_title_holder = {
			holder = scope:ibn_tumart
			change = scope:change
			take_baronies = yes
		}
	}
	resolve_title_and_vassal_change = scope:change

	create_title_and_vassal_change = {
		type = created
		save_scope_as = change
		add_claim_on_loss = no
	}
	scope:ibn_tumart.faith.religious_head_title = {
		change_title_holder = {
			holder = scope:ibn_tumart
			change = scope:change
		}
	}
	resolve_title_and_vassal_change = scope:change
}

As written in game/common/scripted_effects/00_almohad_invasion_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls find_almohad_titles_and_assign_to_ibn_tumart_effect.

Scripted effects (1)

Source: game/common/scripted_effects/00_almohad_invasion_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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