Scripted effect
favour_the_countryside_basques_decision_default_path_scripted_effect
favour_the_countryside_basques_decision_default_path_scripted_effect = yesgame/common/scripted_effects/00_major_decisions_scripted_effects.txt, line 4140 (13 lines). No parameters.
favour_the_countryside_basques_decision_default_path_scripted_effect is a scripted effect in Crusader Kings III, written at line 4140 of its file. It takes no parameters: favour_the_countryside_basques_decision_default_path_scripted_effect = yes. The game's script calls it in 2 places, among them Champion the Faith of the Country Basques (decision) and A Return to the Countryside (event iberia_north_africa.0121). Patch 1.20.1.2, from game/common/scripted_effects/00_major_decisions_scripted_effects.txt.
What it does
- Era Zaharrak: Fervor increases by +100
- Gain 2,000 Devotion Piety
- Gains the modifier “Champion of the Old Ways”
- Same Faith Opinion +20
- Realm Priest Opinion +20
- Monthly Piety +20%
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (13 lines of game script)
favour_the_countryside_basques_decision_default_path_scripted_effect = {
faith:basque_pagan = {
# Here, we're not fiddling with the faith's traditions at all, so we get a chonky fervour bonus for the sudden limelight.
change_fervor = {
value = massive_fervor_gain
desc = fervour_gain_unexpected_resurgence
}
}
# Plus a massive chunk of piety experience...
add_piety_experience = 2000
# ... and a more powerful clergy-approval modifier.
add_character_modifier = fp2_champion_of_the_old_ways_modifier
}As written in game/common/scripted_effects/00_major_decisions_scripted_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls favour_the_countryside_basques_decision_default_path_scripted_effect.
Decisions (1)
Events (1)
- A Return to the Countryside
iberia_north_africa.0121
Source: game/common/scripted_effects/00_major_decisions_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.