CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Major decision · Major Decisions

Champion the Faith of the Country Basques

Support the rural folk beliefs of the Pyrenees

The people of the Pyrenees are resistant to change. In their isolated mountain valleys and remote hilltop villages, many preserve elements of faiths long dead to the rest of Europe. At present, these mountain syncretics and their folk-church are irrelevant. But with the right sponsor...

Requirements

The lines the game itself shows for this decision's conditions:

  • Your Level of Devotion is no more than Piety Level 0
  • You have … Traits that are Virtuous in the Basque Pagan Faith
  • You are a Rival of your Head of Faith
  • You must Completely Control at least … Counties from Dlc Fp2 Old Vasconia (…/…)
  • The date is 1200.1.1 or earlier
Shown to a character when (is_shown) (30 lines of game script)
exists = dynasty
OR = {
	favour_the_countryside_basques_counts_as_basque_trigger = yes
	any_held_title = {
		title_tier = county
		favour_the_countryside_basques_counts_as_basque_trigger = yes
	}
}
is_playable_character = yes
current_date <= 1200.1.1
any_sub_realm_county = {
	title_province = {
		OR = {
			geographical_region = world_europe_west_francia
			geographical_region = world_europe_west_iberia
		}
	}
}
trigger_if = {
	limit = {
		exists = faith.religious_head
	}
	this != faith.religious_head
}
NOT = {
	is_target_in_global_variable_list = {
		name = unavailable_unique_decisions
		target = flag:favoured_the_old_basque_ways
	}
}

As written in game/common/decisions/00_major_decisions_iberia_north_africa.txt.

Can be taken when (is_valid) (34 lines of game script)
OR = {
	custom_description = {
		text = favour_the_countryside_basques_decision.have_sinful_piety_level
		favour_the_countryside_basques_rationale_negative_piety_level_trigger = yes
	}
	favour_the_countryside_basques_rationale_sinful_traits_trigger = yes
	custom_description = {
		text = favour_the_countryside_basques_decision.you_have_x_or_more_traits_virtuous_to_basque_paganism
		favour_the_countryside_basques_rationale_virtuous_basque_pagan_traits_trigger = yes
	}
	favour_the_countryside_basques_rationale_excommunicated_trigger = yes
	favour_the_countryside_basques_rationale_naked_cynicism_trigger = yes
	custom_description = {
		text = favour_the_countryside_basques_decision.rival_of_your_head_of_faith
		favour_the_countryside_basques_rationale_hof_rivalry_trigger = yes
	}
}
custom_description = {
	text = favour_the_countryside_basques_decision.completely_control_X_counties_from_old_vasconia
	any_county_in_region = {
		region = dlc_fp2_old_vasconia
		count >= favour_the_countryside_basques_decision_counties_to_control_value
		save_temporary_scope_as = county_temp
		root = {
			completely_controls = scope:county_temp
		}
	}
}
custom_description = {
	text = favour_the_countryside_basques_decision.before_last_date
	current_date <= 1200.1.1
}
top_liege = this
is_available_at_peace_adult = yes

As written in game/common/decisions/00_major_decisions_iberia_north_africa.txt.

Effects

The effect has no text of its own in the files; its script is below.

Effect (88 lines of game script)
gain_holy_legend_seed_tooltip_effect = yes
save_scope_as = religious_leader
faith = {
	save_scope_as = old_faith
}
faith:basque_pagan = {
	save_scope_as = basque_faith
}
religion:islam_religion = {
	save_scope_as = islam_religion
}
if = {
	limit = {
		exists = faith.religious_head
	}
	faith.religious_head = {
		save_scope_as = scandalised_cleric
	}
}
else_if = {
	limit = {
		exists = cp:councillor_court_chaplain
	}
	cp:councillor_court_chaplain = {
		save_scope_as = scandalised_cleric
	}
}
else_if = {
	limit = {
		any_vassal_or_below = {
			government_has_flag = government_is_theocracy
		}
	}
	random_vassal_or_below = {
		limit = {
			government_has_flag = government_is_theocracy
		}
		save_scope_as = scandalised_cleric
	}
}
show_as_tooltip = {
	favour_the_countryside_basques_decision_generic_effects_scripted_effect = yes
	random_list = {
		100 = {
			show_chance = no
			desc = favour_the_countryside_basques_decision.path_default
			favour_the_countryside_basques_decision_default_path_scripted_effect = yes
		}
		100 = {
			show_chance = no
			desc = favour_the_countryside_basques_decision.path_fundamentalist
			favour_the_countryside_basques_decision_fundamentalist_path_scripted_effect = yes
		}
		100 = {
			show_chance = no
			desc = favour_the_countryside_basques_decision.path_righteous
			favour_the_countryside_basques_decision_righteous_path_scripted_effect = yes
		}
		100 = {
			show_chance = no
			desc = favour_the_countryside_basques_decision.path_pluralist
			favour_the_countryside_basques_decision_pluralist_path_scripted_effect = yes
		}
	}
}
if = {
	limit = {
		any_character_struggle = {
			is_struggle_type = iberian_struggle
			NOT = {
				is_struggle_phase = struggle_iberia_phase_opportunity
			}
		}
	}
	random_character_struggle = {
		limit = {
			is_struggle_type = iberian_struggle
		}
		change_struggle_phase = struggle_iberia_phase_opportunity
	}
}
trigger_event = iberia_north_africa.0121
hidden_effect = {
	add_to_global_variable_list = {
		name = unavailable_unique_decisions
		target = flag:favoured_the_old_basque_ways
	}
}

As written in game/common/decisions/00_major_decisions_iberia_north_africa.txt.

Source: game/common/decisions/00_major_decisions_iberia_north_africa.txt and the English localisation, Crusader Kings III 1.20.0.3.