CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

failed_befriend_opinion_change_effect

failed_befriend_opinion_change_effect = { CHARACTER = … }

game/common/scripted_effects/00_scheme_scripted_effects.txt, line 14501 (12 lines). Parameters: $CHARACTER$.

failed_befriend_opinion_change_effect is a scripted effect in Crusader Kings III, written at line 14501 of its file. A call passes 1 parameter: CHARACTER. The game's script calls it in 1 place, among them … Friendship (event befriend_outcome.0002). Patch 1.20.1.2, from game/common/scripted_effects/00_scheme_scripted_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (12 lines of game script)
failed_befriend_opinion_change_effect = {
	$CHARACTER$ = {
		add_opinion = {
			modifier = refusal_opinion
			target = root
			opinion = -5
		}
		hidden_effect = {
			set_relation_potential_friend = root
		}
	}
}

As written in game/common/scripted_effects/00_scheme_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls failed_befriend_opinion_change_effect.

Events (1)

Source: game/common/scripted_effects/00_scheme_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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