CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

downgrade_education_effect

downgrade_education_effect = { EDUCATION = … }

game/common/scripted_effects/00_education_effects.txt, line 3516 (30 lines). Parameters: $EDUCATION$.

downgrade_education_effect is a scripted effect in Crusader Kings III, written at line 3516 of its file. A call passes 1 parameter: EDUCATION. The game's script calls it in 1 place, among them Lessons Unlearned (event elder_events.1300). Patch 1.20.1.2, from game/common/scripted_effects/00_education_effects.txt.

What it does

  • If has the Trait: education … 5:
    • Loses the Trait education … 5
    • add_trait_force_tooltip = education_$EDUCATION$_4
  • Else, if has the Trait: education … 4:
    • Loses the Trait education … 4
    • add_trait_force_tooltip = education_$EDUCATION$_3
  • Else, if has the Trait: education … 3:
    • Loses the Trait education … 3
    • add_trait_force_tooltip = education_$EDUCATION$_2
  • Else, if has the Trait: education … 2:
    • Loses the Trait education … 2
    • add_trait_force_tooltip = education_$EDUCATION$_1

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (30 lines of game script)
downgrade_education_effect = {
	if = {
		limit = {
			has_trait = education_$EDUCATION$_5
		}
		remove_trait = education_$EDUCATION$_5
		add_trait_force_tooltip = education_$EDUCATION$_4
	}
	else_if = {
		limit = {
			has_trait = education_$EDUCATION$_4
		}
		remove_trait = education_$EDUCATION$_4
		add_trait_force_tooltip = education_$EDUCATION$_3
	}
	else_if = {
		limit = {
			has_trait = education_$EDUCATION$_3
		}
		remove_trait = education_$EDUCATION$_3
		add_trait_force_tooltip = education_$EDUCATION$_2
	}
	else_if = {
		limit = {
			has_trait = education_$EDUCATION$_2
		}
		remove_trait = education_$EDUCATION$_2
		add_trait_force_tooltip = education_$EDUCATION$_1
	}
}

As written in game/common/scripted_effects/00_education_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls downgrade_education_effect.

Events (1)

Source: game/common/scripted_effects/00_education_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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