CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

diarch_shift_privileges_interaction_success_apply_opinion_effect

diarch_shift_privileges_interaction_success_apply_opinion_effect = yes

game/common/scripted_effects/00_diarchy_scripted_effects.txt, line 849 (12 lines). No parameters.

diarch_shift_privileges_interaction_success_apply_opinion_effect is a scripted effect in Crusader Kings III, written at line 849 of its file. It takes no parameters: diarch_shift_privileges_interaction_success_apply_opinion_effect = yes. The game's script calls it in 1 place, among them diarch_shift_privileges_interaction_apply_success_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/00_diarchy_scripted_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (12 lines of game script)
diarch_shift_privileges_interaction_success_apply_opinion_effect = {
	scope:actor = {
		# Plus opinion loss.
		reverse_add_opinion = {
			target = scope:recipient
			modifier = hate_opinion
			opinion = -30
		}
		# And some strife.
		change_strife_opinion = minor_strife_gain
	}
}

As written in game/common/scripted_effects/00_diarchy_scripted_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls diarch_shift_privileges_interaction_success_apply_opinion_effect.

Source: game/common/scripted_effects/00_diarchy_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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