Scripted effect · Roads to Power files
calculate_chariot_race_odds_effect
calculate_chariot_race_odds_effect = yesgame/common/scripted_effects/07_dlc_ep3_scripted_effects.txt, line 4334 (5 lines). No parameters.
calculate_chariot_race_odds_effect is a scripted effect in Crusader Kings III, in the Roads to Power files, written at line 4334 of its file. It takes no parameters: calculate_chariot_race_odds_effect = yes. The game's script calls it in 1 place, among them Chariot Race (activity). Patch 1.20.1.2, from game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt.
The comment above it in the file
Each character is assigned Odds to Win, Odds to Place, and Odds to Show Win: come in first place Place: come in first or second place Show: come in first, second, or third place
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (5 lines of game script)
calculate_chariot_race_odds_effect = {
calculate_chariot_odds_to_win_effect = yes
calculate_chariot_odds_to_place_effect = yes
calculate_chariot_odds_to_show_effect = yes
}As written in game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls calculate_chariot_race_odds_effect.
Activities (1)
Source: game/common/scripted_effects/07_dlc_ep3_scripted_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.