CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

break_with_old_ways_become_righteous

break_with_old_ways_become_righteous = yes

game/common/scripted_effects/00_major_decisions_scripted_effects_3.txt, line 861 (7 lines). No parameters.

break_with_old_ways_become_righteous is a scripted effect in Crusader Kings III, written at line 861 of its file. It takes no parameters: break_with_old_ways_become_righteous = yes. The game's script calls it in 3 places, among them Break With the Old Ways (decision), The … and the … Faith (event religious_decision.0501) and The … and the … Faith (event religious_decision.0502). Patch 1.20.1.2, from game/common/scripted_effects/00_major_decisions_scripted_effects_3.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (7 lines of game script)
break_with_old_ways_become_righteous = {
	remove_doctrine = unreformed_faith_doctrine
	remove_tenet = tenet_communal_identity
	add_tenet = tenet_esotericism
	remove_doctrine = doctrine_pluralism_pluralistic
	add_doctrine = doctrine_pluralism_righteous
}

As written in game/common/scripted_effects/00_major_decisions_scripted_effects_3.txt.

Where it is used

Every place in common/, events/ and history/ that calls break_with_old_ways_become_righteous.

Events (2)

Source: game/common/scripted_effects/00_major_decisions_scripted_effects_3.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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