CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

appoint_a_righteous_caliph_scripted_effect

appoint_a_righteous_caliph_scripted_effect = yes

game/common/scripted_effects/00_major_decisions_scripted_effects_2.txt, line 188 (53 lines). No parameters.

appoint_a_righteous_caliph_scripted_effect is a scripted effect in Crusader Kings III, written at line 188 of its file. It takes no parameters: appoint_a_righteous_caliph_scripted_effect = yes. The game's script calls it in 4 places, among them Splitting the Ummah: … … (event religious_decision.0601), Splitting the Ummah: … … (event religious_decision.0602) and Splitting the Ummah: … … (event religious_decision.0603). Its body carries 1 text of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_effects/00_major_decisions_scripted_effects_2.txt.

What it does

  • You become the new Head of Faith
  • If piety level less than 5: Level of Devotion +1
  • If

    Then

  • If

    a check the game hides

    Then

    • scope:old_caliph:
      • remove_opinion = { target = scope:founder modifier = repentant_opinion }
    • remove_hook = { target = scope:old_caliph type = indebted_hook }
  • Stress and fulfillment impact: +80, and by trait: Humble +80, Arrogant -30

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (53 lines of game script)
appoint_a_righteous_caliph_scripted_effect = {
	# Create a HoF title & assign it appropriately.
	hidden_effect = {
		give_or_make_temporal_head_of_faith_title = { RITE = rite:maliki TITLE = title:d_muwalladi }
		give_or_make_temporal_head_of_faith_title = { RITE = rite:nizari TITLE = title:d_nizari }
		give_or_make_temporal_head_of_faith_title = { RITE = rite:zayidi TITLE = title:d_zayidi }
		give_or_make_temporal_head_of_faith_title = { RITE = rite:ismaili TITLE = title:d_ismaili }
		give_or_make_temporal_head_of_faith_title = { RITE = rite:imami TITLE = title:d_imami }
		
		# If not, follow the usual flow.
		if = {
			limit = { NOT = { exists = scope:hof_assigned } }
			set_up_dynamic_temporal_hof_title_effect = { NEW_HOLDER = scope:founder }
			faith = { set_religious_head_title = scope:new_title }
		}
	}
	custom_tooltip = appoint_a_righteous_caliph_decision.tt.you_become_caliph
	# Give scope:founder an extra piety level, if possible.
	if = {
		limit = { piety_level < max_piety_level }
		add_piety_level = 1
	}
	# Try to scope:founder rivals with scope:old_caliph.
	if = {
		limit = {
			can_set_relation_rival_trigger = { CHARACTER = scope:old_caliph }
		}
		set_relation_rival = {
			target = scope:old_caliph
			reason = rival_old_caliph_new_caliph
		}
	}
	# If you've pulled a fast one on your HoF, they see through it.
	if = {
		limit = { has_character_flag = wishes_to_schism_caliphate_flag }
		scope:old_caliph = {
			remove_opinion = {
				target = scope:founder
				modifier = repentant_opinion
			}
		}
		remove_hook = {
			target = scope:old_caliph
			type = indebted_hook
		}
	}
	# And sort a bit of stress impact for the gravity of things.
	stress_and_fulfillment_impact = {
		base = major_stress_impact_gain
		humble = major_stress_impact_gain
		arrogant = medium_stress_impact_loss
	}
}

As written in game/common/scripted_effects/00_major_decisions_scripted_effects_2.txt.

Where it is used

Every place in common/, events/ and history/ that calls appoint_a_righteous_caliph_scripted_effect.

Events (3)

Scripted effects inside an event file (1)

  • create_caliph_title_effect

Source: game/common/scripted_effects/00_major_decisions_scripted_effects_2.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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