CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

almohads_become_independent_effect

almohads_become_independent_effect = yes

game/common/scripted_effects/00_almohad_invasion_effects.txt, line 247 (20 lines). No parameters.

almohads_become_independent_effect is a scripted effect in Crusader Kings III, written at line 247 of its file. It takes no parameters: almohads_become_independent_effect = yes. The game's script calls it in 1 place, among them almohads_go_to_war_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/00_almohad_invasion_effects.txt.

What it does

Every line of it is script with no tooltip text: the script is below.

The script as written (20 lines of game script)
almohads_become_independent_effect = {
	hidden_effect = {
		if = {
			limit = { scope:ibn_tumart = { is_imprisoned = yes } }
			scope:ibn_tumart = { release_from_prison = yes }
		}
	}
	create_title_and_vassal_change = {
		type = independency
		save_scope_as = going_independent
		add_claim_on_loss = no
	}
	scope:ibn_tumart = {
		becomes_independent = {
			change = scope:going_independent
		}
	}

	resolve_title_and_vassal_change = scope:going_independent
}

As written in game/common/scripted_effects/00_almohad_invasion_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls almohads_become_independent_effect.

Scripted effects (1)

Source: game/common/scripted_effects/00_almohad_invasion_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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