CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted effect

add_excommunication_actual_effect

add_excommunication_actual_effect = yes

game/common/scripted_effects/00_religion_effects.txt, line 535 (10 lines). No parameters.

add_excommunication_actual_effect is a scripted effect in Crusader Kings III, written at line 535 of its file. It takes no parameters: add_excommunication_actual_effect = yes. The game's script calls it in 6 places, among them great_holy_war.0016 (event), Heretics Amongst Us: A Temporary Reprieve (event east_europe.0117) and gruesome_festivals_own_faith_martyred_own_hof_effect (local effect). Its body carries 1 text of the game's own for the player. Patch 1.20.1.2, from game/common/scripted_effects/00_religion_effects.txt.

What it does

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (10 lines of game script)
add_excommunication_actual_effect = {
	custom_tooltip = {
		text = get_excommunicated_tt
		add_trait = excommunicated
	}
	add_character_modifier = { # Minor negative modifier that stops us from immediately getting our excommunication recinded (so you have a guaranteed 'penance period').
		modifier = recent_excommunication
		days = 365
	}
}

As written in game/common/scripted_effects/00_religion_effects.txt.

Where it is used

Every place in common/, events/ and history/ that calls add_excommunication_actual_effect.

Scripted effects inside an event file (1)

  • gruesome_festivals_own_faith_martyred_own_hof_effect

Source: game/common/scripted_effects/00_religion_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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