Scripted effect
activity_special_type_progression_negative
activity_special_type_progression_negative = yesgame/common/scripted_effects/00_activity_effects.txt, line 4397 (9 lines). No parameters.
activity_special_type_progression_negative is a scripted effect in Crusader Kings III, written at line 4397 of its file. It takes no parameters: activity_special_type_progression_negative = yes. The game's script calls it in 16 places, among them … Who Defends (event coronation_events.6010), A Common Cause (event coronation_events.6011) and A Fiery Evening (event coronation_events.1013). Patch 1.20.1.2, from game/common/scripted_effects/00_activity_effects.txt.
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (9 lines of game script)
activity_special_type_progression_negative = {
if = {
limit = { exists = var:activity_special_type_progression }
change_variable = {
name = activity_special_type_progression
add = -5
}
}
}As written in game/common/scripted_effects/00_activity_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls activity_special_type_progression_negative.
Events (15)
- … Who Defends
coronation_events.6010 - A Common Cause
coronation_events.6011 - A Fiery Evening
coronation_events.1013 - A Party of Peasants
bp2_adult_education.9100 - A Quiet Moment
prelude_events.0180 - A Raw Serving
coronation_events.1012
9 more
- Feeding Panic
coronation_events.1014 - Ill Omens
ach_coronation.0026 - In Your Glorious Light
prelude_events.0140 - Jewels of the …
coronation_events.6110 - Legitimate Stupors
ach_coronation.0028 - The Forbidden Hue
coronation_events.1035 - The Great Stampede of …
ach_coronation.0015 - The Three Assents
coronation_events.6123 - Where Is It?
coronation_events.1002
Scripted effects (1)
Source: game/common/scripted_effects/00_activity_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.