Scripted effect
activity_special_type_progression_medium
activity_special_type_progression_medium = yesgame/common/scripted_effects/00_activity_effects.txt, line 4347 (9 lines). No parameters.
activity_special_type_progression_medium is a scripted effect in Crusader Kings III, written at line 4347 of its file. It takes no parameters: activity_special_type_progression_medium = yes. The game's script calls it in 38 places, among them A … … (event coronation_events_klank.1008), A Common Cause (event coronation_events.6011) and A Lesson in Impermanence (event coronation_events.1040). Patch 1.20.1.2, from game/common/scripted_effects/00_activity_effects.txt.
What it does
Every line of it is script with no tooltip text: the script is below.
The script as written (9 lines of game script)
activity_special_type_progression_medium = {
if = {
limit = { exists = var:activity_special_type_progression }
change_variable = {
name = activity_special_type_progression
add = 5
}
}
}As written in game/common/scripted_effects/00_activity_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls activity_special_type_progression_medium.
Events (33)
- A … …
coronation_events_klank.1008 - A Common Cause
coronation_events.6011 - A Lesson in Impermanence
coronation_events.1040 - A Matter of Faith?
bp2_adult_education.1080 - A Party of Peasants
bp2_adult_education.9100 - A Quiet Moment
prelude_events.0180
27 more
- A Sultry Study Break
bp2_adult_education.9200 - A Visit from the …
bp2_adult_education.9400 - A Warhound for the …
coronation_events.6020 - An Appeal to the Gods
coronation_events.1039 - Eccentric Ideas
bp2_adult_education.9300 - Foreigners in This Land
bp2_adult_education.1050 - Grace Upon Your Possessions
prelude_events.0130 - In Your Glorious Light
prelude_events.0140 - New Dawns, Old Dungeons
coronation_events_klank.1003 - One of the …
bp2_adult_education.1030 - Petitioners
guest_intent_coronation_events.0100 - Promising Buildings
prelude_events.0100 - Questions of Rite and Right
ach_coronation.0012 - Schools of Thought
bp2_adult_education.1040 - Tales of Wars Lost
coronation_events_klank.1005 - The Choir Rises
coronation_events.1031 - The Goliards
bp2_adult_education.1020 - The Great Stampede of …
ach_coronation.0015 - The Guest Speaker
bp2_adult_education.9000 - The Language of Knowledge
bp2_adult_education.1011 - The Language of the Master
bp2_adult_education.1012 - The Language of the People
bp2_adult_education.1010 - The Three Assents
coronation_events.6123 - The Voice of …
prelude_events.0170 - To Drink and Be Merry
ach_coronation.0025 - To Have a Gander
bp2_adult_education.1090 - Unheard
prelude_events.0110
Scripted effects inside an event file (3)
- ach_coronation_0028_success_effect
- coronation_events_6110_artifact_reward_effect
- liege_reward_effect
Scripted effects (2)
Source: game/common/scripted_effects/00_activity_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.