Scripted effect · Coronations files
ach_coronation_ceremony_intent_modifiers_giveaway_effect
ach_coronation_ceremony_intent_modifiers_giveaway_effect = yesgame/common/scripted_effects/10_ach_effects.txt, line 2915 (73 lines). No parameters.
ach_coronation_ceremony_intent_modifiers_giveaway_effect is a scripted effect in Crusader Kings III, in the Coronations files, written at line 2915 of its file. It takes no parameters: ach_coronation_ceremony_intent_modifiers_giveaway_effect = yes. The game's script calls it in 1 place, among them coronation_disburse_rewards_effect (scripted effect). Patch 1.20.1.2, from game/common/scripted_effects/10_ach_effects.txt.
What it does
- Depending on has activity intent:
- When has activity intent is Exalt the Crown:
- If their government has the government is settled flag:
- Gains the modifier “Exalted Coronation” for 20 years
- Parochial Vassal Tax Contribution +10%
- Parochial Vassal Levy Contribution +10%
- Gains the modifier “Exalted Coronation” for 20 years
- Otherwise:
- Gains the modifier “Exalted Coronation” for 20 years
- If their government has the government is settled flag:
- When has activity intent is Embrace Supporters:
- If their government has the government is settled flag:
- Gains the modifier “Supported Coronation” for 20 years
- Glory Hound Vassal Tax Contribution +10%
- Glory Hound Vassal Levy Contribution +10%
- Zealot Vassal Tax Contribution +10%
- Zealot Vassal Levy Contribution +10%
- Gains the modifier “Supported Coronation” for 20 years
- Otherwise:
- Gains the modifier “Supported Coronation” for 20 years
- If their government has the government is settled flag:
- When has activity intent is Weaken Detractors:
- If their government has the government is settled flag:
- Gains the modifier “Asserting Coronation” for 20 years
- Belligerent Vassal Tax Contribution +10%
- Belligerent Vassal Levy Contribution +10%
- Gains the modifier “Asserting Coronation” for 20 years
- Otherwise:
- Gains the modifier “Asserting Coronation” for 20 years
- Monthly Prestige +10%
- Dread +0.25/month
- Gains the modifier “Asserting Coronation” for 20 years
- If their government has the government is settled flag:
- When has activity intent is Impress Attendees:
- If their government has the government is settled flag:
- Gains the modifier “Impressive Coronation” for 20 years
- Courtly Vassal Tax Contribution +10%
- Courtly Vassal Levy Contribution +10%
- Minority Vassal Tax Contribution +10%
- Minority Vassal Levy Contribution +10%
- Gains the modifier “Impressive Coronation” for 20 years
- Otherwise:
- Gains the modifier “Impressive Coronation” for 20 years
- Monthly Prestige +10%
- Monthly Lifestyle Experience +10%
- Gains the modifier “Impressive Coronation” for 20 years
- If their government has the government is settled flag:
- When has activity intent is Exalt the Crown:
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (73 lines of game script)
ach_coronation_ceremony_intent_modifiers_giveaway_effect = {
switch = {
trigger = has_activity_intent
coronation_exalt_crown = {
if = {
limit = {
government_has_flag = government_is_settled
}
add_character_modifier = {
modifier = bp4_exalted_coronation
years = 20
}
}
else = {
add_character_modifier = {
modifier = bp4_exalted_coronation_alt
years = 20
}
}
}
coronation_embrace_supporters = {
if = {
limit = {
government_has_flag = government_is_settled
}
add_character_modifier = {
modifier = bp4_supported_coronation
years = 20
}
}
else = {
add_character_modifier = {
modifier = bp4_supported_coronation_alt
years = 20
}
}
}
coronation_weaken_detractors = {
if = {
limit = {
government_has_flag = government_is_settled
}
add_character_modifier = {
modifier = bp4_asserting_coronation
years = 20
}
}
else = {
add_character_modifier = {
modifier = bp4_asserting_coronation_alt
years = 20
}
}
}
coronation_impress_attendees = {
if = {
limit = {
government_has_flag = government_is_settled
}
add_character_modifier = {
modifier = bp4_impressive_coronation
years = 20
}
}
else = {
add_character_modifier = {
modifier = bp4_impressive_coronation_alt
years = 20
}
}
}
}
}As written in game/common/scripted_effects/10_ach_effects.txt.
Where it is used
Every place in common/, events/ and history/ that calls ach_coronation_ceremony_intent_modifiers_giveaway_effect.
Scripted effects (1)
Source: game/common/scripted_effects/10_ach_effects.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.