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Rite · Arewordik

Arewordik

Arewordik (rite ID urartuism) is a rite in Crusader Kings III of Arewordik. Its core tenets: Taqiya, Populus Dei and Christian Syncretism. It sets 4 doctrines, among them Shunned, Pluralist, Behdin and Polytheist. No county follows it in 1066. Patch 1.20.1.2, from game/common/religion/rite_types/02_mainline_rite_types.txt.

This section as JSON: /raw/rites.json

Counties in 867

0

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Counties in 1066

0

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Counties in 1178

0

see the map

Many ancient beliefs still resonate in the Arewordik faith, a sect of cryptic Zoroastrians with Ohrmazd (as Aramazd) ruling over a pantheon of gods, including the Sun itself, that together direct the world.

Core tenets

Doctrines of the rite

A rite's doctrine replaces the faith's in the same group.

Source: game/common/religion/rite_types/02_mainline_rite_types.txt (key urartuism), common/religion/faith_types, history/provinces and the English localisation, Crusader Kings III 1.20.1.2.

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