CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Rite · Afridunism

Afridunism

Afridunism (rite ID afridunism) is a rite in Crusader Kings III of Afridunism. Its core tenets: Fides Indefessa, Syncretic Folk Traditions and Pūjā. It sets 5 doctrines, among them Shunned, Pluralist, Disallowed, Either and 1 more. No county follows it in 1066. Patch 1.20.1.2, from game/common/religion/rite_types/02_mainline_rite_types.txt.

This section as JSON: /raw/rites.json

Counties in 867

4

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Counties in 1066

0

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Counties in 1178

0

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Steeped in Daylamite traditions as well as Persian paganism, many aspects of Afridunism predate even the ancient Zoroastrian creed. Adherents strive to live according to the rules laid down by the mythical hero Faridun, which emphasizes the absolute power of family leaders and a fierce spirit of independence.

Core tenets

Doctrines of the rite

A rite's doctrine replaces the faith's in the same group.

Source: game/common/religion/rite_types/02_mainline_rite_types.txt (key afridunism), common/religion/faith_types, history/provinces and the English localisation, Crusader Kings III 1.20.1.2.

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