Modifier · house
Organized for War
unity_house_organized_for_war_modifier
The members of this house have all committed themselves to waging war. Rulers will adopt the warlike Economic Archetype
Organized for War (modifier ID unity_house_organized_for_war_modifier) is a named modifier in Crusader Kings III. It gives Martial +1, Prowess +1. The script puts it on a house. One place in the game's script adds it: Organize House Members for War (decision). Patch 1.20.1.2, from game/common/modifiers/00_unity_modifiers.txt.
Effects
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
Decisions (1)
- Organize House Members for War
for 20 years
Source: game/common/modifiers/00_unity_modifiers.txt (line 70), the English localisation (unity_house_organized_for_war_modifier, unity_house_organized_for_war_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.