Modifier · county
Damaged Fortifications
tgp_natural_disaster_fortification_county_modifier
The walls in this county have begun to crumble and weaken due to a recent Natural Disaster. This Modifier can be removed via the Disaster Relief Great Project.
Damaged Fortifications (modifier ID tgp_natural_disaster_fortification_county_modifier) is a named modifier in Crusader Kings III, in the All Under Heaven files. It gives Fort Level -3, Garrison Size -50%. The script puts it on a county. 2 places in the game's script add it, among them natural_disaster.5011 (event) and natural_disaster.5012 (event). 2 places remove it. Patch 1.20.1.2, from game/common/modifiers/10_tgp_natural_disasters_modifiers.txt.
Effects
- Fort Level-3
- Garrison Size-50%
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
Events (2)
- natural_disaster.5011
for 25 years - natural_disaster.5012
for 25 years
Where it is removed
Events (2)
- …: Recovery Complete
natural_disaster.4001 - …: Recovery Complete
natural_disaster.4002
Source: game/common/modifiers/10_tgp_natural_disasters_modifiers.txt (line 213), the English localisation (tgp_natural_disaster_fortification_county_modifier, tgp_natural_disaster_fortification_county_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.