Modifier · character
Disaster Material Recovery
tgp_natural_disaster_cleanup_material_recovery
Materials recovered from organizing disaster cleanup have been repurposed, reducing building costs significantly.
Disaster Material Recovery (modifier ID tgp_natural_disaster_cleanup_material_recovery) is a named modifier in Crusader Kings III, in the All Under Heaven files. It gives Building Construction Cost -10%. The script puts it on a character. 2 places in the game's script add it, among them great_project_earthquake (great project) and great_project_flood (great project). Patch 1.20.1.2, from game/common/modifiers/10_tgp_natural_disasters_modifiers.txt.
Effects
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
Great projects (2)
- great_project_earthquake
for 15 years - great_project_flood
for 10 years
Source: game/common/modifiers/10_tgp_natural_disasters_modifiers.txt (line 259), the English localisation (tgp_natural_disaster_cleanup_material_recovery, tgp_natural_disaster_cleanup_material_recovery_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.