Modifier · character
Disorganized Guards
task_manage_guards_disorganized_modifier
Disorganization among the ranks of the Royal Guards makes it more difficult to catch hostile plotters in time.
Disorganized Guards (modifier ID task_manage_guards_disorganized_modifier) is a named modifier in Crusader Kings III. It gives Enemy Hostile Scheme Phase Length 5 days faster per Scheme Phase. The script puts it on a character. One place in the game's script adds it: marshal_task.4002 (event). Patch 1.20.1.2, from game/common/modifiers/00_marshal_task_modifiers.txt.
Effects
- Enemy Hostile Scheme Phase Length5 days faster per Scheme Phase
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
Events (1)
- marshal_task.4002
for 6 months
Source: game/common/modifiers/00_marshal_task_modifiers.txt (line 12), the English localisation (task_manage_guards_disorganized_modifier, task_manage_guards_disorganized_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.