Modifier · character
Defensive Understanding
stewardship_duty_defensive_understanding_modifier
Defensive Understanding (modifier ID stewardship_duty_defensive_understanding_modifier) is a named modifier in Crusader Kings III. It gives Additional fort level +1. The script puts it on a character. One place in the game's script adds it: Charting Lands (event stewardship_duty_special.1282). Patch 1.20.1.2, from game/common/modifiers/00_governance_lifestyle_modifiers.txt.
Effects
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
Events (1)
- Charting Lands
stewardship_duty_special.1282 · for 10 years
Source: game/common/modifiers/00_governance_lifestyle_modifiers.txt (line 481), the English localisation (stewardship_duty_defensive_understanding_modifier, stewardship_duty_defensive_understanding_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.