Modifier · character
Learning to Read People
read_people_power_modifier
Learning to Read People (modifier ID read_people_power_modifier) is a named modifier in Crusader Kings III. It gives Hostile Scheme Phase Length 5 days faster per Scheme Phase. The script puts it on a character. 2 places in the game's script add it, among them Tidbits from Far Away (event intrigue_scheming.1401) and To Put on an Act (event intrigue_scheming_special.1099). Patch 1.20.1.2, from game/common/modifiers/00_intrigue_lifestyle_modifiers.txt.
Effects
- Hostile Scheme Phase Length5 days faster per Scheme Phase
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
Events (2)
- Tidbits from Far Away
intrigue_scheming.1401 · for 1095 days - To Put on an Act
intrigue_scheming_special.1099 · for 1095 days
Source: game/common/modifiers/00_intrigue_lifestyle_modifiers.txt (line 17), the English localisation (read_people_power_modifier, read_people_power_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.