Modifier · county
Military Presence
marshal_task_military_presence_modifier
Grants immunity to County Corruption. This county has a well-organized presence of soldiers, aiding the local rulers as needed.
Military Presence (modifier ID marshal_task_military_presence_modifier) is a named modifier in Crusader Kings III. It gives Monthly county control growth +1/month, Garrison Size +20%. The script puts it on a county. 2 places in the game's script add it, among them Contract: Fight Corruption (event ep3_contract_event.0093) and marshal_task.1102 (event). Patch 1.20.1.2, from game/common/modifiers/00_marshal_task_modifiers.txt.
Effects
- Monthly county control growth+1/month
- Garrison Size+20%
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
Events (2)
- Contract: Fight Corruption
ep3_contract_event.0093 · for 5 years - marshal_task.1102
Source: game/common/modifiers/00_marshal_task_modifiers.txt (line 31), the English localisation (marshal_task_military_presence_modifier, marshal_task_military_presence_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.