CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Modifier · character

Captive Beast

hunt_captive_beast_modifier

This character has captured a dangerous beast alive for display and entertainment. May be used to Hunt this animal with high Success Chance

Captive Beast (modifier ID hunt_captive_beast_modifier) is a named modifier in Crusader Kings III. It gives Prestige +0.2/month. The script puts it on a character. 3 places in the game's script add it, among them Cornering the … (event hunt.1003), Cornering the … (event hunt.1202) and Rampaging … (event hunt.4007). 3 places remove it. Patch 1.20.1.2, from game/common/modifiers/00_activity_hunt_modifiers.txt.

Effects

Where the game adds it

Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.

Events (3)

Where it is removed

Events (3)

Source: game/common/modifiers/00_activity_hunt_modifiers.txt (line 249), the English localisation (hunt_captive_beast_modifier, hunt_captive_beast_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.

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