Modifier · character
Grand Crusader Fleet
grand_crusader_fleet_modifier
A vast array of newly-constructed transport ships and war galleys sail this character's armies to faraway shores.
Grand Crusader Fleet (modifier ID grand_crusader_fleet_modifier) is a named modifier in Crusader Kings III, in the Roads to Power files. It gives Embarkation Cost -70%, Naval Speed +33%. The script puts it on a character. One place in the game's script adds it: Heirs of Constantine (event ep3_frankokratia_events.0030). 3 places remove it. Patch 1.20.1.2, from game/common/modifiers/07_ep3_modifiers.txt.
Effects
- Embarkation Cost-70%
- Naval Speed+33%
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
Events (1)
- Heirs of Constantine
ep3_frankokratia_events.0030 · for 3 years
Where it is removed
Events (3)
- ep3_frankokratia_events.0005through ep3_frankokratia_end_story_effect
- ep3_frankokratia_events.0061through ep3_frankokratia_end_story_effect
- Frankokratia
ep3_frankokratia_events.0060through ep3_frankokratia_end_story_effect
Source: game/common/modifiers/07_ep3_modifiers.txt (line 1768), the English localisation (grand_crusader_fleet_modifier, grand_crusader_fleet_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.