Modifier · county
Good Management
governance_good_guidance_modifier
Good Management (modifier ID governance_good_guidance_modifier) is a named modifier in Crusader Kings III. It gives Development Growth +10%, County Fertility Growth +10%. The script puts it on a county. 5 places in the game's script add it, among them A Grainy Matter (event childhood.1017), Harvest in … (event stewardship_domain_special.1002) and Harvest in … (event stewardship_domain_special.1003). Patch 1.20.1.2, from game/common/modifiers/00_governance_lifestyle_modifiers.txt.
Effects
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
Events (5)
- A Grainy Matter
childhood.1017 · for 20 years - Harvest in …
stewardship_domain_special.1002 · for 1825 days - Harvest in …
stewardship_domain_special.1003 · for 1825 days - Harvest in …
stewardship_domain_special.1005 · for 1825 days - To Read or Not to Read
childhood.1019 · for 5 years
Source: game/common/modifiers/00_governance_lifestyle_modifiers.txt (line 227), the English localisation (governance_good_guidance_modifier, governance_good_guidance_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.