CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Modifier · character

Lively Feast

feast_livestock_at_feast_modifier

The feast doesn't truly start until the livestock joins the table.

Lively Feast (modifier ID feast_livestock_at_feast_modifier) is a named modifier in Crusader Kings III. It gives Stress Gain -25%. The script puts it on a character. 2 places in the game's script add it, among them Breaking Horses (event feast_main_stable_breakin.0002) and Breaking Horses (event feast_main_stable_breakin.0003). Patch 1.20.1.2, from game/common/modifiers/00_activity_feast_modifiers.txt.

Effects

Where the game adds it

Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.

Events (2)

Source: game/common/modifiers/00_activity_feast_modifiers.txt (line 149), the English localisation (feast_livestock_at_feast_modifier, feast_livestock_at_feast_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.

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