Modifier · scheme
Studied Personality
fabricate_hook_studied_personality_modifier
Studied Personality (modifier ID fabricate_hook_studied_personality_modifier) is a named modifier in Crusader Kings III. It gives Scheme Success Chance +10%. The script puts it on a scheme. 2 places in the game's script add it, among them Fabricate Hook: A Matter of Taste (event fabricate_hook_ongoing.0004) and Fabricate Hook: A Matter of Taste (event fabricate_hook_ongoing.0005). Patch 1.20.1.2, from game/common/modifiers/00_fabricate_hook_modifiers.txt.
Effects
- Scheme Success Chance+10%
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
Events (2)
- Fabricate Hook: A Matter of Taste
fabricate_hook_ongoing.0004 - Fabricate Hook: A Matter of Taste
fabricate_hook_ongoing.0005
Source: game/common/modifiers/00_fabricate_hook_modifiers.txt (line 39), the English localisation (fabricate_hook_studied_personality_modifier, fabricate_hook_studied_personality_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.