fabricate_hook_ongoing event IDs
5 events of the fabricate_hook_ongoing namespace in Crusader Kings III 1.20.0.3. Copy a command and paste it into the console to fire the event for the character you play; add a character ID after it for someone else.
How to use these IDs in the console
- In Steam, add
-debug_modeto the game's launch options (Properties → General). - In the game, open the console with the ` key (§, ~ or ^ on some keyboards).
- Paste the command (
event fabricate_hook_ongoing.0001) and press Enter. Using the console turns achievements off for that game.
| Command | |||
|---|---|---|---|
| fabricate_hook_ongoing.0001 | Fabricate Hook: Family Contact | Character | event fabricate_hook_ongoing.0001 |
| fabricate_hook_ongoing.0002 | Fabricate Hook: Undue Influence | Character | event fabricate_hook_ongoing.0002 |
| fabricate_hook_ongoing.0003 | Fabricate Hook: Gossip | Character | event fabricate_hook_ongoing.0003 |
| fabricate_hook_ongoing.0004 | Fabricate Hook: A Matter of Taste | Character | event fabricate_hook_ongoing.0004 |
| fabricate_hook_ongoing.0005 | Fabricate Hook: A Matter of Taste | Character | event fabricate_hook_ongoing.0005 |
Source: game/events/scheme_events/fabricate_hook_scheme/fabricate_hook_ongoing_events.txt and the English localisation, Crusader Kings III 1.20.0.3. A title with “…” names a character or place the game fills in when the event fires.