Modifier · scheme
Many Contacts
fabricate_hook_family_speed_modifier
Many Contacts (modifier ID fabricate_hook_family_speed_modifier) is a named modifier in Crusader Kings III. It gives Scheme Phase Length 20 days faster per Scheme Phase. The script puts it on a scheme. One place in the game's script adds it: Fabricate Hook: Family Contact (event fabricate_hook_ongoing.0001). Patch 1.20.1.2, from game/common/modifiers/00_fabricate_hook_modifiers.txt.
Effects
- Scheme Phase Length20 days faster per Scheme Phase
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
Events (1)
- Fabricate Hook: Family Contact
fabricate_hook_ongoing.0001
Source: game/common/modifiers/00_fabricate_hook_modifiers.txt (line 12), the English localisation (fabricate_hook_family_speed_modifier, fabricate_hook_family_speed_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.