CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Modifier · county

Predatory Beasts

ep3_wild_predators_modifier

Roads to Power files

An abundance of wild predators prowls in these lands, killing peasants and game alike.

Predatory Beasts (modifier ID ep3_wild_predators_modifier) is a named modifier in Crusader Kings III, in the Roads to Power files. It gives Development Growth -25%. The script puts it on a county. One place in the game's script adds it: ep3_wild_predators (on action). 1 place removes it. Patch 1.20.1.2, from game/common/modifiers/07_ep3_modifiers.txt.

Effects

Where the game adds it

Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.

On actions (the game's own hooks) (1)

  • ep3_wild_predatorsfor 10 years

Where it is removed

Task contracts (1)

  • Predatory Beasts

Source: game/common/modifiers/07_ep3_modifiers.txt (line 308), the English localisation (ep3_wild_predators_modifier, ep3_wild_predators_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.

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