Modifier · character
Hired Agents
ep3_estate_hired_agents_modifier
This character has hired a number of agents to help them further their goals.
Hired Agents (modifier ID ep3_estate_hired_agents_modifier) is a named modifier in Crusader Kings III, in the Roads to Power files. It gives Hostile scheme success chance max +3%, Hostile scheme success chance growth +3%, Hostile Scheme Phase Length 2 days faster per Scheme Phase, counted per: Increase per Level of Influence. The script puts it on a character. One place in the game's script adds it: Hire Agents (decision). Patch 1.20.1.2, from game/common/modifiers/07_ep3_modifiers.txt.
Effects
- Hostile scheme success chance max+3%
- Hostile scheme success chance growth+3%
- Hostile Scheme Phase Length2 days faster per Scheme Phase
The game counts these once per: Increase per Level of Influence
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
Decisions (1)
- Hire Agents
for 15 years
Source: game/common/modifiers/07_ep3_modifiers.txt (line 4), the English localisation (ep3_estate_hired_agents_modifier, ep3_estate_hired_agents_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.