Modifier · character
Negotiated Mercenary Contracts
councillor_spouse_mercenary_cost_modifier
This character's spouse has prepared for negotiations with any and all mercenaries in the region.
Negotiated Mercenary Contracts (modifier ID councillor_spouse_mercenary_cost_modifier) is a named modifier in Crusader Kings III. It gives Mercenary Hire Cost -20%. The script puts it on a character. One place in the game's script adds it: councillor_spouse_martial.0005 (event). Patch 1.20.1.2, from game/common/modifiers/00_councillor_spouse_modifiers.txt.
Effects
Where the game adds it
Every place in the game's script with an add_…_modifier for it, directly or through the scripted effects it calls. Some put it on another character or a county, not on you.
Events (1)
- councillor_spouse_martial.0005
for 10 years
Source: game/common/modifiers/00_councillor_spouse_modifiers.txt (line 92), the English localisation (councillor_spouse_mercenary_cost_modifier, councillor_spouse_mercenary_cost_modifier_desc) and every add_…_modifier / remove_…_modifier in common/, events/ and history/, Crusader Kings III 1.20.1.2.