
Effect · every source
How to reduce Wetlands Danger in CK3
0 sources raise Wetlands Danger and 3 lower it in the game files of patch 1.20.1.2 — for this one, lower is better.
wetlands_travel_dangerIn Crusader Kings III, 0 sources raise Wetlands Danger and 3 sources lower it. Biggest cuts: Exiled -100, Wetlanders -65 and Polders -42. Patch 1.20.1.2, from the modifiers of traits, perks, traditions, buildings and the rest of game/common.
The biggest reductions
-100ExiledTrait
-65WetlandersCultural tradition · Characters of this culture
-42PoldersCultural tradition · Characters of this culture
What lowers Wetlands Danger (3)
Traits (1)

Exiled-100
the_wake· game/common/traits/00_traits.txt
Cultural traditions (2)

Wetlanders-65
Characters of this culture
tradition_wetlanders· game/common/culture/traditions/00_realm_traditions.txt
Polders-42
Characters of this culture
tradition_polders· game/common/culture/traditions/00_maa_traditions.txt
Source: game/common/culture/traditions/00_maa_traditions.txt, game/common/culture/traditions/00_realm_traditions.txt, game/common/traits/00_traits.txt and the English localisation, Crusader Kings III 1.20.1.2. Building chains are shown once, at their strongest level, with the range over their levels. Title rank = the modifier every ruler gets for their highest title (common/modifiers/00_basic_modifiers.txt). Values written as a named script value are worked out from game/common/script_values; values that need a live character and effects that come only from events are not listed.