Lifestyle trait
The Wake
add_trait the_wakeremove_trait the_wakeTrait ID the_wake. Console commands work with the debug mode on (launch option -debug_mode, then the ` key) and act on the character you play.
The dark shadow in the gloaming stalks the land, always watchful, always alert. Hereweard the Bloody, Hereweard the Feared. Hereweard the Wake.
Effects
- Opinion of Different Cultures-10
- Wetlands Danger-100
- Travel Speed+15
Fenstalker experience
The trait grows with experience on its track; these effects come on top of the base ones at each threshold.
At 25 XP
- Martial+1
- Attrition Taken in Wetlands-10%
- Advantage in Wetlands+2
- Supply Limit in Wetlands+10%
- Norman Opinion-5
At 50 XP
- Martial+1
- Attrition Taken in Wetlands-20%
- Advantage in Wetlands+3
- Supply Limit in Wetlands+20%
- Norman Opinion-5
At 75 XP
- Martial+1
- Prowess+1
- Attrition Taken in Wetlands-20%
- Advantage in Wetlands+1
- Maximum Battle Roll+2
- Supply Limit in Wetlands+20%
- Norman Opinion-10
- Natural Dread+5
At 100 XP
- Martial+2
- Prowess+2
- Supply Limit in Wetlands+10%
- Norman Opinion-15
- Hostile Territory Attacker Advantage+5
- Raid Speed+50%
- Natural Dread+15
Source: game/common/traits/00_traits.txt and the English localisation, Crusader Kings III 1.20.0.3.