CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Game concept

Disobedient

From the game's encyclopedia

In Nomadic Realms, obedience determines the loyalty of a Character to their Liege, Suzerain or owner of their Court. Characters can only be obedient to one Ruler at a time.

Obedient characters are less likely to participate in Hostile Schemes, join Wars or join Factions against their liege. They will always support their liege's preferences during Succession and won't press their Claims on them. Non-obedient Tributaries may try to break free.

When a character's score surpasses the Obedience Threshold they become obedient.

The game's text for patch 1.20.1.2. Words in blue are entries of the encyclopedia: hover one to read it, as in the game.

Disobedient is an entry of Crusader Kings III's in-game encyclopedia. The game explains it: "In Nomadic Realms, obedience determines the loyalty of a Character to their Liege, Suzerain or owner of their Court." Patch 1.20.1.2, from game/common/game_concepts/mpo_game_concepts.txt and game/localization/english/game_concepts_l_english.yml.

for a guide, post or blog

Source: game/common/game_concepts/mpo_game_concepts.txt, game/localization/english/game_concepts_l_english.yml and the English localisation, Crusader Kings III 1.20.1.2.

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