
Computed · Crusader Kings III 1.20.0.3
Best lifestyle perks
Every Crusader Kings III lifestyle perk with modifiers, grouped by what it boosts — development, income, levies, army, prestige, opinion, skills, health — with the largest values of each effect.
The perks with the most positive effects of each kind in Crusader Kings III 1.20.0.3: for development, Worldly Knowledge (1 such effect); for tax, income & construction, Cutting Costs (7 such effects); for levies & garrison, Defender of the Faith (2 such effects); for men-at-arms & knights, Parthian Tactics (10 such effects); for warfare: advantage, supply & movement, Sappers (6 such effects). Ranked by how many of the game's green modifier lines of that kind each has. Patch 1.20.0.3, from game/common/lifestyle_perks.
Best perks for each goal, at a glance
1 perks · the effect nearest its largest value
- 1Worldly KnowledgeCharacter capital county monthly development growth+0.3/month
16 perks · the effect nearest its largest value
- 1Cutting CostsHolding Construction Cost and 6 more-5%
- 2Professional RecruitmentBuilding Construction Time and 3 more-30%
- 3Detailed CookbooksRepublican Vassal Tax Contribution and 2 more+15%
- 4Earth's BountyDomain Taxes and 1 more+10%
- 5Well StockedVassal Tax Contribution and 1 more+10%
7 perks · the effect nearest its largest value
- 1Defender of the FaithGarrison Size and 1 more+20%
- 2Long PigIntimidated Vassal Levy Contribution and 1 more+15%
- 3Honored to ServePowerful Vassal Councillor Levy Contribution+20%
- 4Large FellowshipVassal Levy Contribution+20%
- 5On the RoadGarrison Size+20%
16 perks · the effect nearest its largest value
- 1Parthian TacticsLight Cavalry Pursuit and 9 more+20%
- 2Hit and RunSpearmen Toughness and 7 more+30%
- 3Organized MarchHeavy Infantry Screen and 4 more+25%
- 4Camp GuardKnight Effectiveness per Diplomacy Skill and 2 more+0.5%
- 5Prepared ConscriptionArmy Gold Maintenance and 1 more-15%
14 perks · the effect nearest its largest value
- 1SappersHeavy Infantry Siege Progress and 5 more+0.1
- 2Enduring HardshipsAdditional fort level and 2 more+1
- 3Defender of the FaithAdditional fort level and 1 more+1
- 4Engineered for DestructionSiege Weapon Effectiveness and 1 more+40%
- 5Living Off the LandSupply Capacity and 1 more+200%
24 perks · the effect nearest its largest value
- 1Guest of HonorMonthly Prestige per Powerful Vassal on the Council and 4 more+4%
- 2Cutting CostsHolding Construction Cost and 3 more-5%
- 3DignityDiplomacy per Level of Fame and 3 more+1
- 4Defender of the FaithProwess per Level of Devotion and 2 more+2
- 5RadiantMartial per Level of Devotion and 2 more+1
38 perks · the effect nearest its largest value
- 1Renowned ArtificersDomain Limit and 6 more+1
- 2King of the WildsDomain Limit and 4 more+1
- 3Open-MindedDifferent Culture Opinion and 3 more+15
- 4Visiting ChurchesZealot Vassal Opinion and 3 more+50
- 5Likable BossDirect Vassal Opinion and 3 more+10
6 perks · the effect nearest its largest value
- 1RadiantMartial per Level of Devotion and 2 more+1
- 2Defender of the FaithProwess per Level of Devotion and 1 more+2
- 3Experienced ForagersStewardship per Level of Devotion+1
- 4Religious CampStress Loss per Level of Devotion+10%
- 5Stalwart LeaderProwess+4
13 perks · the effect nearest its largest value
- 1Thriving in ChaosMartial per Stress Level and 2 more+4
- 2HealthyHealth and 1 more+0.5
- 3CarefreeStress Gain-20%
- 4Enduring HardshipsPlague Resistance+10
- 5Experienced ForagersMonthly Income per Stress Level+10%
Best perks for development
1 perks with at least one positive development effect, the ones with the most such effects first.

Worldly KnowledgeArchitect · Stewardship1development effect- Character capital county monthly development growth +0.3/month (Not Adventurer government)
All 1 perks for development as a table
| perk | Effects | What it gives |
|---|---|---|
| Worldly KnowledgeArchitect · Stewardship | 1 |
|
Best perks for tax, income & construction
16 perks with at least one positive tax, income & construction effect, the ones with the most such effects first.

Cutting CostsArchitect · Stewardship7tax effects- Holding Construction Cost -5% (Not Adventurer government)
- Holding Construction Cost -5% (Not Adventurer government)
- Holding Construction Cost -5% (Not Adventurer government)
- Building Construction Cost -5% (Not Adventurer government)
- and 3 more on its page

Professional RecruitmentArchitect · Stewardship4tax effects- Building Construction Time -30% (Not Adventurer government)
- Holding Construction Time -30% (Not Adventurer government)
- Domicile Building Construction Time -30% (Governments using domicile but not adventurer)
- Temple Buildings Construction Time -10% (Theocracy governments)

Detailed CookbooksAvaricious · Stewardship3tax effects- Republican Vassal Tax Contribution +15% (Not Adventurer government)
- Monthly Income from Herd +10% (Nomadic government)
- Administrative Vassal Tax Contribution +10% (Administrative government)
- 4Earth's BountyDomain Taxes +10% · Barons And Minor Landholders Vassal Tax Contribution +10%2tax effects
- 5Well StockedVassal Tax Contribution +10% · Tributary Taxes +10%2tax effects
- 6Long PigTerrified Vassal Tax Contribution +30% · Intimidated Vassal Tax Contribution +15%2tax effects
- 7Honored to ServePowerful Vassal Councillor Tax Contribution +20% · Tributary Taxes +5%2tax effects
- 8Camp TaxDomicile Building Construction Cost -10%1tax effect
- 9Defender of the FaithZealot Vassal Tax Contribution +35%1tax effect
All 16 perks for tax, income & construction as a table
| perk | Effects | What it gives |
|---|---|---|
| Cutting CostsArchitect · Stewardship | 7 |
|
| Professional RecruitmentArchitect · Stewardship | 4 |
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| Detailed CookbooksAvaricious · Stewardship | 3 |
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| Earth's BountyInspector · Wandering | 2 |
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| Well StockedAvaricious · Stewardship | 2 |
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| Long PigTorturer · Intrigue | 2 |
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| Honored to ServeAdministrator · Stewardship | 2 |
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| Camp TaxArchitect · Stewardship | 1 |
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| Defender of the FaithTheologian · Learning | 1 |
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| Experienced ForagersAvaricious · Stewardship | 1 |
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| Golden ObligationsAvaricious · Stewardship | 1 |
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| Open-MindedScholar · Learning | 1 |
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| Right-Hand ManInspector · Wandering | 1 |
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| You Get What You Pay ForAvaricious · Stewardship | 1 |
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| Large FellowshipAdministrator · Stewardship | 1 |
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| Renowned ArtificersArchitect · Stewardship | 1 |
|
Best perks for levies & garrison
7 perks with at least one positive levies & garrison effect, the ones with the most such effects first.

Defender of the FaithTheologian · Learning2levies effects- Garrison Size +20% (Theocracy governments)
- Zealot Vassal Levy Contribution +35% (Faith with Righteous)

Long PigTorturer · Intrigue2levies effects- Intimidated Vassal Levy Contribution +15% (Not Governments with unique government perks)
- Terrified Vassal Levy Contribution +30% (Not Governments with unique government perks)

Honored to ServeAdministrator · Stewardship1levies effect- Powerful Vassal Councillor Levy Contribution +20% (Not Governments with unique government perks)
- 4Large FellowshipVassal Levy Contribution +20%1levies effect
- 5On the RoadGarrison Size +20%1levies effect
- 6Prepared ConscriptionFriendly Territory Levy Reinforcement Rate +100%1levies effect
- 7See How It's DoneLevy Reinforcement Rate +100%1levies effect
All 7 perks for levies & garrison as a table
| perk | Effects | What it gives |
|---|---|---|
| Defender of the FaithTheologian · Learning | 2 |
|
| Long PigTorturer · Intrigue | 2 |
|
| Honored to ServeAdministrator · Stewardship | 1 |
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| Large FellowshipAdministrator · Stewardship | 1 |
|
| On the RoadArchitect · Stewardship | 1 |
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| Prepared ConscriptionOverseer · Martial | 1 |
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| See How It's DoneArchitect · Stewardship | 1 |
|
Best perks for men-at-arms & knights
16 perks with at least one positive men-at-arms & knights effect, the ones with the most such effects first.

Parthian TacticsStrategist · Martial10men-at-arms effects- Light Cavalry Pursuit +20%
- Light Cavalry Toughness +30%
- Heavy Cavalry Pursuit +20%
- Heavy Cavalry Toughness +30%
- and 6 more on its page

Hit and RunStrategist · Martial8men-at-arms effects- Spearmen Toughness +30%
- Archer Damage +30%
- Heavy Infantry Toughness +15%
- Heavy Infantry Damage +15%
- and 4 more on its page

Organized MarchStrategist · Martial5men-at-arms effects- Heavy Infantry Screen +25%
- Spearmen Screen +25%
- Archer Screen +25%
- Skirmisher Screen +25%
- and 1 more on its page
- 4Camp GuardKnight Effectiveness per Diplomacy Skill +0.5% · Monthly Prestige per Knight +1%3men-at-arms effects
- 5Prepared ConscriptionArmy Gold Maintenance -15% · Men-at-Arms Recruitment Cost -20%2men-at-arms effects
- 6Household GuardNumber of Knights +4 · Number of Knights +22men-at-arms effects
- 7A Known NameKnight Effectiveness per Dread +0.1%1men-at-arms effect
- 8Applied ScholarshipKnight Effectiveness per Learning Skill +0.5%1men-at-arms effect
- 9Chivalric DominanceKnight Effectiveness +75%1men-at-arms effect
Largest Men-at-Arms Recruitment Cost
All 4 perks by this modifier's value
- 1Take the Custom Where it ComesAdventurer government-25%
- 2Prepared ConscriptionAdventurer government-20%
- 3Soldiers of Lesser FortuneAdventurer government-20%
- 4Serve the CrownAdventurer government-10%
All 16 perks for men-at-arms & knights as a table
| perk | Effects | What it gives |
|---|---|---|
| Parthian TacticsStrategist · Martial | 10 |
|
| Hit and RunStrategist · Martial | 8 |
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| Organized MarchStrategist · Martial | 5 |
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| Camp GuardAugust · Diplomacy | 3 |
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| Prepared ConscriptionOverseer · Martial | 2 |
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| Household GuardGallant · Martial | 2 |
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| A Known NameAugust · Diplomacy | 1 |
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| Applied ScholarshipScholar · Learning | 1 |
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| Chivalric DominanceGallant · Martial | 1 |
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| Hard RuleOverseer · Martial | 1 |
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| High-stakes BarteringAvaricious · Stewardship | 1 |
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| Take the Custom Where it ComesScholar · Learning | 1 |
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| Wandering MissionaryTheologian · Learning | 1 |
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| Soldiers of Lesser FortuneOverseer · Martial | 1 |
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| Serve the CrownOverseer · Martial | 1 |
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| Defensive NegotiationsDiplomat · Diplomacy | 1 |
|
Best perks for warfare: advantage, supply & movement
14 perks with at least one positive warfare: advantage, supply & movement effect, the ones with the most such effects first.

SappersStrategist · Martial6warfare effects- Heavy Infantry Siege Progress +0.1
- Spearmen Siege Progress +0.1
- Archer Siege Progress +0.1
- Skirmisher Siege Progress +0.1
- and 2 more on its page

Enduring HardshipsOverseer · Martial3warfare effects- Additional fort level +1 (Not Adventurer government)
- Defender Advantage +10 (Adventurer government)
- Friendly Fatal Casualties -25% (Adventurer government)

Defender of the FaithTheologian · Learning2warfare effects- Additional fort level +1 (Theocracy governments)
- Tolerance advantage mod +10 (Faith with Fundamentalist)
- 4Engineered for DestructionSiege Weapon Effectiveness +40% · Naval Speed +25%2warfare effects
- 5Living Off the LandSupply Capacity +200% · Raid Speed +25%2warfare effects
- 6Never Back DownAdvantage +5 · Friendly Fatal Casualties -20%2warfare effects
- 7Applied ScholarshipEnemy Defensive Advantage -50%1warfare effect
- 8Camp ScientistsSiege Phase Time -15%1warfare effect
- 9Chivalric DominanceSame heritage county advantage +51warfare effect
Largest Additional fort level
All 3 perks by this modifier's value
- 1Defender of the FaithTheocracy governments+1
- 2Enduring HardshipsNot Adventurer government+1
- 3On the RoadNot Adventurer government+1
All 14 perks for warfare: advantage, supply & movement as a table
| perk | Effects | What it gives |
|---|---|---|
| SappersStrategist · Martial | 6 |
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| Enduring HardshipsOverseer · Martial | 3 |
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| Defender of the FaithTheologian · Learning | 2 |
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| Engineered for DestructionStrategist · Martial | 2 |
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| Living Off the LandStrategist · Martial | 2 |
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| Never Back DownGallant · Martial | 2 |
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| Applied ScholarshipScholar · Learning | 1 |
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| Camp ScientistsScholar · Learning | 1 |
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| Chivalric DominanceGallant · Martial | 1 |
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| Hard RuleOverseer · Martial | 1 |
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| ImpressmentOverseer · Martial | 1 |
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| On the RoadArchitect · Stewardship | 1 |
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| Organized MarchStrategist · Martial | 1 |
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| Well PreparedWayfarer · Wandering | 1 |
|
Best perks for prestige & piety
24 perks with at least one positive prestige & piety effect, the ones with the most such effects first.

Guest of HonorAugust · Diplomacy5prestige effects- Monthly Prestige per Powerful Vassal on the Council +4% (Not Governments with unique government perks)
- Monthly Renown from Blood Brothers +2% (Nomadic government)
- Monthly Prestige per Court Position +1% (Sōryō government)
- Monthly Prestige per Court Position +1% (Ritsuryō government)
- and 1 more on its page

Cutting CostsArchitect · Stewardship4prestige effects- Holding Construction Cost -5% (Not Adventurer government)
- Holding Construction Cost -5% (Not Adventurer government)
- Building Construction Cost -5% (Not Adventurer government)
- Building Construction Cost -5% (Not Adventurer government)

DignityAugust · Diplomacy4prestige effects- Diplomacy per Level of Fame +1
- Diplomacy per Level of Fame +1 (Adventurer government)
- Martial per Level of Fame +1 (Adventurer government)
- Intrigue per Level of Fame +1 (Adventurer government)
- 4Defender of the FaithProwess per Level of Devotion +2 · Diplomacy per Level of Devotion +13prestige effects
- 5RadiantMartial per Level of Devotion +1 · Intrigue per Level of Devotion +13prestige effects
- 6Long PigPrestige per Dread +0.05/month · Prestige per Dread +0.05/month3prestige effects
- 7Acclaimed AuthorsDomicile Piety +0.5/month · Domicile Piety +0.5/month2prestige effects
- 8Best Foot ForwardTitle Creation Piety Cost -20% · Monthly Domicile Prestige +5%2prestige effects
- 9Camp GuardMonthly Prestige per Knight +1% · Monthly Piety per Knight +1%2prestige effects
All 24 perks for prestige & piety as a table
| perk | Effects | What it gives |
|---|---|---|
| Guest of HonorAugust · Diplomacy | 5 |
|
| Cutting CostsArchitect · Stewardship | 4 |
|
| DignityAugust · Diplomacy | 4 |
|
| Defender of the FaithTheologian · Learning | 3 |
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| RadiantTheologian · Learning | 3 |
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| Long PigTorturer · Intrigue | 3 |
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| Acclaimed AuthorsScholar · Learning | 2 |
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| Best Foot ForwardDiplomat · Diplomacy | 2 |
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| Camp GuardAugust · Diplomacy | 2 |
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| Do You Know Who I AmAugust · Diplomacy | 2 |
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| Visiting ChurchesTheologian · Learning | 2 |
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| Wandering MissionaryTheologian · Learning | 2 |
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| A Known NameAugust · Diplomacy | 1 |
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| A Life of GloryAugust · Diplomacy | 1 |
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| Applied ScholarshipScholar · Learning | 1 |
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| Bound by BloodFamily Hierarch · Diplomacy | 1 |
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| Chivalric DominanceGallant · Martial | 1 |
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| Experienced ForagersAvaricious · Stewardship | 1 |
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| FaithfulTheologian · Learning | 1 |
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| GravitasAugust · Diplomacy | 1 |
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| Honored to ServeAdministrator · Stewardship | 1 |
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| Local HeroWayfarer · Wandering | 1 |
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| Religious CampTheologian · Learning | 1 |
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| Strength in DiversityScholar · Learning | 1 |
|
Best perks for opinion, control & legitimacy
38 perks with at least one positive opinion, control & legitimacy effect, the ones with the most such effects first.

Renowned ArtificersArchitect · Stewardship7opinion effects- Domain Limit +1 (Governments using domain limit)
- Minimum Domain Limit +1 (Nomadic government)
- Maximum Domain Limit +1 (Nomadic government)
- Maximum Domain Limit +1 (Mandala government)
- and 3 more on its page

King of the WildsInspector · Wandering5opinion effects- Domain Limit +1 (Governments using domain limit)
- Maximum Domain Limit +1 (Nomadic government)
- Maximum Domain Limit +1 (Mandala government)
- Maximum Domain Limit +1 (Ritsuryō government)
- and 1 more on its page

Open-MindedScholar · Learning4opinion effects- Different Culture Opinion +15 (Not Theocracy governments)
- Different faith county opinion -15% (Theocracy governments)
- Minority Vassal Opinion +15 (Not Adventurer government)
- Cultural Acceptance Gain +20% (Not Adventurer government)
- 4Visiting ChurchesZealot Vassal Opinion +50 · Same Faith Opinion +154opinion effects
- 5Likable BossDirect Vassal Opinion +10 · Tributary Opinion +104opinion effects
- 6Defensive NegotiationsFellow Vassal Opinion +15 · Fellow Tributary Opinion +154opinion effects
- 7Long PigPrestige per Dread +0.05/month · Prestige per Dread +0.05/month4opinion effects
- 8Guest of HonorCouncillor Opinion +10 · Councillor Opinion +104opinion effects
- 9Defender of the FaithClergy Opinion +20 · Tyranny Gain -25%3opinion effects
Largest Domain Limit
All 4 perks by this modifier's value
- 1Absolute ControlGovernments using domain limit+1
- 2King of the WildsGovernments using domain limit+1
- 3Long PigGovernments using domain limit+1
- 4Renowned ArtificersGovernments using domain limit+1
Largest Different Culture Opinion
All 3 perks by this modifier's value
- 1Adaptive TraditionsAdventurer government+15
- 2Open-MindedNot Theocracy governments+15
- 3Far and Wide+10
Largest Zealot Vassal Opinion
All 3 perks by this modifier's value
- 1Visiting ChurchesNomadic government+50
- 2Defender of the FaithFaith with Righteous+20
- 3FaithfulFaith with Lay Clergy+10
All 38 perks for opinion, control & legitimacy as a table
| perk | Effects | What it gives |
|---|---|---|
| Renowned ArtificersArchitect · Stewardship | 7 |
|
| King of the WildsInspector · Wandering | 5 |
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| Open-MindedScholar · Learning | 4 |
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| Visiting ChurchesTheologian · Learning | 4 |
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| Likable BossAdministrator · Stewardship | 4 |
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| Defensive NegotiationsDiplomat · Diplomacy | 4 |
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| Long PigTorturer · Intrigue | 4 |
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| Guest of HonorAugust · Diplomacy | 4 |
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| Defender of the FaithTheologian · Learning | 3 |
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| A Known NameAugust · Diplomacy | 2 |
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| Do You Know Who I AmAugust · Diplomacy | 2 |
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| Knowing the LandInspector · Wandering | 2 |
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| Serve the CrownOverseer · Martial | 2 |
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| Far and WideWayfarer · Wandering | 2 |
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| Honored to ServeAdministrator · Stewardship | 2 |
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| Absolute ControlOverseer · Martial | 1 |
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| Adaptive TraditionsDiplomat · Diplomacy | 1 |
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| Benevolent IntentAugust · Diplomacy | 1 |
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| Best Foot ForwardDiplomat · Diplomacy | 1 |
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| Content CampDiplomat · Diplomacy | 1 |
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| Crime PaysTorturer · Intrigue | 1 |
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| Detailed CookbooksAvaricious · Stewardship | 1 |
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| DignityAugust · Diplomacy | 1 |
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| DreadfulTorturer · Intrigue | 1 |
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| Forever InfamousTorturer · Intrigue | 1 |
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| GravitasAugust · Diplomacy | 1 |
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| Heart of the FamilyFamily Hierarch · Diplomacy | 1 |
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| High-stakes BarteringAvaricious · Stewardship | 1 |
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| Inspirational JourneysArchitect · Stewardship | 1 |
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| Loyalty and RespectGallant · Martial | 1 |
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| MeritocracyAdministrator · Stewardship | 1 |
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| Strength in DiversityScholar · Learning | 1 |
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| Tight-knitAdministrator · Stewardship | 1 |
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| Travel CompanionWayfarer · Wandering | 1 |
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| Hard RuleOverseer · Martial | 1 |
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| Right-Hand ManInspector · Wandering | 1 |
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| FaithfulTheologian · Learning | 1 |
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| Loyal OfficersAdministrator · Stewardship | 1 |
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Best perks for skills & lifestyle experience
6 perks with at least one positive skills & lifestyle experience effect, the ones with the most such effects first.

RadiantTheologian · Learning3skills effects- Martial per Level of Devotion +1 (Adventurer government)
- Intrigue per Level of Devotion +1 (Adventurer government)
- Prowess per Level of Devotion +1 (Adventurer government)

Defender of the FaithTheologian · Learning2skills effects- Prowess per Level of Devotion +2 (Faith with Fundamentalist)
- Diplomacy per Level of Devotion +1 (Faith with Pluralist)

Experienced ForagersAvaricious · Stewardship1skills effect- Stewardship per Level of Devotion +1 (Theocracy governments)
- 4Religious CampStress Loss per Level of Devotion +10%1skills effect
- 5Stalwart LeaderProwess +41skills effect
- 6Wandering MissionaryStress Loss per Level of Devotion +10%1skills effect
All 6 perks for skills & lifestyle experience as a table
| perk | Effects | What it gives |
|---|---|---|
| RadiantTheologian · Learning | 3 |
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| Defender of the FaithTheologian · Learning | 2 |
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| Experienced ForagersAvaricious · Stewardship | 1 |
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| Religious CampTheologian · Learning | 1 |
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| Stalwart LeaderGallant · Martial | 1 |
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| Wandering MissionaryTheologian · Learning | 1 |
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Best perks for health, stress & bloodline
13 perks with at least one positive health, stress & bloodline effect, the ones with the most such effects first.

Thriving in ChaosTorturer · Intrigue3health effects- Martial per Stress Level +4
- Intrigue per Stress Level +4
- Prowess per Stress Level +6

HealthyWhole of Body · Learning2health effects- Health +0.5
- Plague Resistance +5 (Not Adventurer government)

CarefreeWhole of Body · Learning1health effect- Stress Gain -20%
- 4Enduring HardshipsPlague Resistance +101health effect
- 5Experienced ForagersMonthly Income per Stress Level +10%1health effect
- 6GravitasStress Loss per Level of Fame +10%1health effect
- 7Iron ConstitutionNegate fertility penalty +30%1health effect
- 8Like Weeds in a GardenFertility +30%1health effect
- 9Religious CampStress Loss per Level of Devotion +10%1health effect
Largest Plague Resistance
All 4 perks by this modifier's value
- 1Enduring HardshipsNot Adventurer government+10
- 2HealthyNot Adventurer government+5
- 3Right-Hand ManNomadic government+5
- 4Wash Your HandsNot Adventurer government+5
All 13 perks for health, stress & bloodline as a table
| perk | Effects | What it gives |
|---|---|---|
| Thriving in ChaosTorturer · Intrigue | 3 |
|
| HealthyWhole of Body · Learning | 2 |
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| CarefreeWhole of Body · Learning | 1 |
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| Enduring HardshipsOverseer · Martial | 1 |
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| Experienced ForagersAvaricious · Stewardship | 1 |
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| GravitasAugust · Diplomacy | 1 |
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| Iron ConstitutionWhole of Body · Learning | 1 |
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| Like Weeds in a GardenSeducer · Intrigue | 1 |
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| Religious CampTheologian · Learning | 1 |
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| Take the Custom Where it ComesScholar · Learning | 1 |
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| Wandering MissionaryTheologian · Learning | 1 |
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| Right-Hand ManInspector · Wandering | 1 |
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| Wash Your HandsWhole of Body · Learning | 1 |
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