
Computed · Crusader Kings III 1.20.0.3
Best lifestyle focuses
Every Crusader Kings III lifestyle focus and childhood education focus with its modifiers, grouped by goal, with the largest values of each effect.
The focuses with the most positive effects of each kind in Crusader Kings III 1.20.0.3: for development, Scholarship Focus (1 such effect); for tax, income & construction, Wealth Focus (1 such effect); for men-at-arms & knights, Valor (1 such effect); for warfare: advantage, supply & movement, Valor (1 such effect); for prestige & piety, Theology Focus (2 such effects). Ranked by how many of the game's green modifier lines of that kind each has. Patch 1.20.0.3, from game/common/focuses.
Best focuses for each goal, at a glance
1 focuses · the effect nearest its largest value
- 1
Wealth FocusMonthly Income+10%
1 focuses · the effect nearest its largest value
- 1
ValorMen-at-Arms Toughness+15%
2 focuses · the effect nearest its largest value
- 1
ValorAdvantage+10 - 2
Chivalry FocusAdvantage+5
2 focuses · the effect nearest its largest value
- 1
Theology FocusPiety Rewards and 1 more+5% - 2
Majesty FocusPrestige+1/month
7 focuses · the effect nearest its largest value
- 1
Authority FocusMonthly county control growth and 1 more+0.3/month - 2
Intimidation FocusNatural Dread and 1 more+30 - 3
Chivalry FocusAttraction Opinion+10 - 4
HeraldingGeneral Opinion+10 - 5
Internal Affairs FocusMonthly county control growth+0.3/month
20 focuses · the effect nearest its largest value
- 1
Destination FocusStewardship and 1 more+1 - 2
Internal Affairs FocusStewardship and 1 more+1 - 3
Chivalry FocusProwess+3 - 4
Domain FocusStewardship+3 - 5
Foreign Affairs FocusDiplomacy+3
4 focuses · the effect nearest its largest value
- 1
Family FocusFertility+20% - 2
Medicine FocusHealth+0.25 - 3
SagacityStress Gain-20% - 4
Temptation FocusFertility+20%
Best focuses for development
1 focuses with at least one positive development effect, the ones with the most such effects first.
Scholarship FocusLearning · Not Adventurer government1development effect- Development Growth +15%
All 1 focuses for development as a table
| focuse | Effects | What it gives |
|---|---|---|
| 1 |
|
Best focuses for tax, income & construction
1 focuses with at least one positive tax, income & construction effect, the ones with the most such effects first.
Wealth FocusStewardship · Not Adventurer government1tax effect- Monthly Income +10%
All 1 focuses for tax, income & construction as a table
| focuse | Effects | What it gives |
|---|---|---|
| 1 |
|
Best focuses for men-at-arms & knights
1 focuses with at least one positive men-at-arms & knights effect, the ones with the most such effects first.
ValorMartial · Adventurer government1men-at-arms effect- Men-at-Arms Toughness +15%
All 1 focuses for men-at-arms & knights as a table
| focuse | Effects | What it gives |
|---|---|---|
| 1 |
|
Best focuses for warfare: advantage, supply & movement
2 focuses with at least one positive warfare: advantage, supply & movement effect, the ones with the most such effects first.
ValorMartial · Adventurer government1warfare effect- Advantage +10
Chivalry FocusMartial · Not Adventurer government1warfare effect- Advantage +5
All 2 focuses for warfare: advantage, supply & movement as a table
| focuse | Effects | What it gives |
|---|---|---|
| 1 |
| |
| 1 |
|
Best focuses for prestige & piety
2 focuses with at least one positive prestige & piety effect, the ones with the most such effects first.
Theology FocusLearning · Not Adventurer government2prestige effects- Piety Rewards +5%
- Piety +1/month
Majesty FocusDiplomacy · Not Adventurer government1prestige effect- Prestige +1/month
All 2 focuses for prestige & piety as a table
| focuse | Effects | What it gives |
|---|---|---|
| 2 |
| |
| 1 |
|
Best focuses for opinion, control & legitimacy
7 focuses with at least one positive opinion, control & legitimacy effect, the ones with the most such effects first.
Authority FocusMartial · Not Adventurer government2opinion effects- Monthly county control growth +0.3/month
- Dread Gain +20%
Intimidation FocusIntrigue · Not Adventurer government2opinion effects- Natural Dread +30
- Dread Loss -25%
Chivalry FocusMartial · Not Adventurer government1opinion effect- Attraction Opinion +10
- 4
HeraldingGeneral Opinion +101opinion effect - 5
Internal Affairs FocusMonthly county control growth +0.3/month1opinion effect - 6
Temptation FocusAttraction Opinion +101opinion effect - 7
Theology FocusHead of Faith Opinion +101opinion effect
All 7 focuses for opinion, control & legitimacy as a table
| focuse | Effects | What it gives |
|---|---|---|
| 2 |
| |
| 2 |
| |
| 1 |
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| 1 |
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| 1 |
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| 1 |
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| 1 |
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Best focuses for skills & lifestyle experience
20 focuses with at least one positive skills & lifestyle experience effect, the ones with the most such effects first.
Destination FocusWandering2skills effects- Stewardship +1
- Martial +1
Internal Affairs FocusWandering · Not Adventurer government2skills effects- Stewardship +1
- Intrigue +1
Chivalry FocusMartial · Not Adventurer government1skills effect- Prowess +3
- 4
Domain FocusStewardship +31skills effect - 5
Foreign Affairs FocusDiplomacy +31skills effect - 6
Scholarship FocusLearning +31skills effect - 7
Skulduggery FocusIntrigue +31skills effect - 8
Strategy FocusMartial +31skills effect - 9
Family FocusDiplomacy +21skills effect
Largest Stewardship
All 5 focuses by this modifier's value
Largest Diplomacy
All 5 focuses by this modifier's value
Largest Martial
All 4 focuses by this modifier's value
Largest Intrigue
All 4 focuses by this modifier's value
Largest Learning
All 3 focuses by this modifier's value
All 20 focuses for skills & lifestyle experience as a table
| focuse | Effects | What it gives |
|---|---|---|
| 2 |
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| 2 |
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| 1 |
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| 1 |
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| 1 |
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| 1 |
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| 1 |
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| 1 |
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| 1 |
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| 1 |
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| 1 |
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| 1 |
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| 1 |
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| 1 |
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| 1 |
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| 1 |
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| 1 |
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| 1 |
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| 1 |
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| 1 |
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Best focuses for health, stress & bloodline
4 focuses with at least one positive health, stress & bloodline effect, the ones with the most such effects first.
Family FocusDiplomacy · Not Adventurer government1health effect- Fertility +20%
Medicine FocusLearning · Not Adventurer government1health effect- Health +0.25
SagacityLearning · Adventurer government1health effect- Stress Gain -20%
- 4
Temptation FocusFertility +20%1health effect
All 4 focuses for health, stress & bloodline as a table
| focuse | Effects | What it gives |
|---|---|---|
| 1 |
| |
| 1 |
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| 1 |
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| 1 |
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