CK3 DatabaseCrusader Kings III · 1.20.0.3 “Crozier” · unofficial

Computed · Crusader Kings III 1.20.0.3

Best lifestyle focuses

Every Crusader Kings III lifestyle focus and childhood education focus with its modifiers, grouped by goal, with the largest values of each effect.

The focuses with the most positive effects of each kind in Crusader Kings III 1.20.0.3: for development, Scholarship Focus (1 such effect); for tax, income & construction, Wealth Focus (1 such effect); for men-at-arms & knights, Valor (1 such effect); for warfare: advantage, supply & movement, Valor (1 such effect); for prestige & piety, Theology Focus (2 such effects). Ranked by how many of the game's green modifier lines of that kind each has. Patch 1.20.0.3, from game/common/focuses.

Best focuses for each goal, at a glance

1 focuses · the effect nearest its largest value

  1. 1Scholarship FocusDevelopment Growth+15%

1 focuses · the effect nearest its largest value

  1. 1Wealth FocusMonthly Income+10%

1 focuses · the effect nearest its largest value

  1. 1ValorMen-at-Arms Toughness+15%

2 focuses · the effect nearest its largest value

  1. 1ValorAdvantage+10
  2. 2Chivalry FocusAdvantage+5

2 focuses · the effect nearest its largest value

  1. 1Theology FocusPiety Rewards and 1 more+5%
  2. 2Majesty FocusPrestige+1/month

7 focuses · the effect nearest its largest value

  1. 1Authority FocusMonthly county control growth and 1 more+0.3/month
  2. 2Intimidation FocusNatural Dread and 1 more+30
  3. 3Chivalry FocusAttraction Opinion+10
  4. 4HeraldingGeneral Opinion+10
  5. 5Internal Affairs FocusMonthly county control growth+0.3/month

20 focuses · the effect nearest its largest value

  1. 1Destination FocusStewardship and 1 more+1
  2. 2Internal Affairs FocusStewardship and 1 more+1
  3. 3Chivalry FocusProwess+3
  4. 4Domain FocusStewardship+3
  5. 5Foreign Affairs FocusDiplomacy+3

4 focuses · the effect nearest its largest value

  1. 1Family FocusFertility+20%
  2. 2Medicine FocusHealth+0.25
  3. 3SagacityStress Gain-20%
  4. 4Temptation FocusFertility+20%

Best focuses for development

1 focuses with at least one positive development effect, the ones with the most such effects first.

  1. 1
    Scholarship FocusLearning · Not Adventurer government1development effect
    • Development Growth +15%
All 1 focuses for development as a table
focuseEffectsWhat it gives
Scholarship FocusLearning · Not Adventurer government1
  • Development Growth +15%

Best focuses for tax, income & construction

1 focuses with at least one positive tax, income & construction effect, the ones with the most such effects first.

  1. 1
    Wealth FocusStewardship · Not Adventurer government1tax effect
    • Monthly Income +10%
All 1 focuses for tax, income & construction as a table
focuseEffectsWhat it gives
Wealth FocusStewardship · Not Adventurer government1
  • Monthly Income +10%

Best focuses for men-at-arms & knights

1 focuses with at least one positive men-at-arms & knights effect, the ones with the most such effects first.

  1. 1
    ValorMartial · Adventurer government1men-at-arms effect
    • Men-at-Arms Toughness +15%
All 1 focuses for men-at-arms & knights as a table
focuseEffectsWhat it gives
ValorMartial · Adventurer government1
  • Men-at-Arms Toughness +15%

Best focuses for warfare: advantage, supply & movement

2 focuses with at least one positive warfare: advantage, supply & movement effect, the ones with the most such effects first.

  1. 1
    ValorMartial · Adventurer government1warfare effect
    • Advantage +10
  2. 2
    Chivalry FocusMartial · Not Adventurer government1warfare effect
    • Advantage +5
All 2 focuses for warfare: advantage, supply & movement as a table
focuseEffectsWhat it gives
ValorMartial · Adventurer government1
  • Advantage +10
Chivalry FocusMartial · Not Adventurer government1
  • Advantage +5

Best focuses for prestige & piety

2 focuses with at least one positive prestige & piety effect, the ones with the most such effects first.

  1. 1
    Theology FocusLearning · Not Adventurer government2prestige effects
    • Piety Rewards +5%
    • Piety +1/month
  2. 2
    Majesty FocusDiplomacy · Not Adventurer government1prestige effect
    • Prestige +1/month
All 2 focuses for prestige & piety as a table
focuseEffectsWhat it gives
Theology FocusLearning · Not Adventurer government2
  • Piety Rewards +5%
  • Piety +1/month
Majesty FocusDiplomacy · Not Adventurer government1
  • Prestige +1/month

Best focuses for opinion, control & legitimacy

7 focuses with at least one positive opinion, control & legitimacy effect, the ones with the most such effects first.

  1. 1
    Authority FocusMartial · Not Adventurer government2opinion effects
    • Monthly county control growth +0.3/month
    • Dread Gain +20%
  2. 2
    Intimidation FocusIntrigue · Not Adventurer government2opinion effects
    • Natural Dread +30
    • Dread Loss -25%
  3. 3
    Chivalry FocusMartial · Not Adventurer government1opinion effect
    • Attraction Opinion +10
  1. 4HeraldingGeneral Opinion +101opinion effect
  2. 5Internal Affairs FocusMonthly county control growth +0.3/month1opinion effect
  3. 6Temptation FocusAttraction Opinion +101opinion effect
  4. 7Theology FocusHead of Faith Opinion +101opinion effect
All 7 focuses for opinion, control & legitimacy as a table
focuseEffectsWhat it gives
Authority FocusMartial · Not Adventurer government2
  • Monthly county control growth +0.3/month
  • Dread Gain +20%
Intimidation FocusIntrigue · Not Adventurer government2
  • Natural Dread +30
  • Dread Loss -25%
Chivalry FocusMartial · Not Adventurer government1
  • Attraction Opinion +10
HeraldingDiplomacy · Adventurer government1
  • General Opinion +10
Internal Affairs FocusWandering · Not Adventurer government1
  • Monthly county control growth +0.3/month
Temptation FocusIntrigue · Not Adventurer government1
  • Attraction Opinion +10
Theology FocusLearning · Not Adventurer government1
  • Head of Faith Opinion +10

Best focuses for skills & lifestyle experience

20 focuses with at least one positive skills & lifestyle experience effect, the ones with the most such effects first.

  1. 1
    Destination FocusWandering2skills effects
    • Stewardship +1
    • Martial +1
  2. 2
    Internal Affairs FocusWandering · Not Adventurer government2skills effects
    • Stewardship +1
    • Intrigue +1
  3. 3
    Chivalry FocusMartial · Not Adventurer government1skills effect
    • Prowess +3
  1. 4Domain FocusStewardship +31skills effect
  2. 5Foreign Affairs FocusDiplomacy +31skills effect
  3. 6Scholarship FocusLearning +31skills effect
  4. 7Skulduggery FocusIntrigue +31skills effect
  5. 8Strategy FocusMartial +31skills effect
  6. 9Family FocusDiplomacy +21skills effect

Largest Stewardship

All 5 focuses by this modifier's value

  1. 1Domain Focus+3
  2. 2Destination Focus+1
  3. 3Duty Focus+1
  4. 4Internal Affairs Focus+1
  5. 5Stewardship Education+1

Largest Diplomacy

All 5 focuses by this modifier's value

  1. 1Foreign Affairs Focus+3
  2. 2Family Focus+2
  3. 3Journey Focus+2
  4. 4Diplomacy Education+1
  5. 5Majesty Focus+1

Largest Martial

All 4 focuses by this modifier's value

  1. 1Strategy Focus+3
  2. 2Authority Focus+1
  3. 3Destination Focus+1
  4. 4Martial Education+1

Largest Intrigue

All 4 focuses by this modifier's value

  1. 1Skulduggery Focus+3
  2. 2Intimidation Focus+2
  3. 3Internal Affairs Focus+1
  4. 4Intrigue Education+1

Largest Learning

All 3 focuses by this modifier's value

  1. 1Scholarship Focus+3
  2. 2Learning Education+1
  3. 3Medicine Focus+1
All 20 focuses for skills & lifestyle experience as a table
focuseEffectsWhat it gives
Destination FocusWandering2
  • Stewardship +1
  • Martial +1
Internal Affairs FocusWandering · Not Adventurer government2
  • Stewardship +1
  • Intrigue +1
Chivalry FocusMartial · Not Adventurer government1
  • Prowess +3
Domain FocusStewardship · Not Adventurer government1
  • Stewardship +3
Foreign Affairs FocusDiplomacy · Not Adventurer government1
  • Diplomacy +3
Scholarship FocusLearning · Not Adventurer government1
  • Learning +3
Skulduggery FocusIntrigue · Not Adventurer government1
  • Intrigue +3
Strategy FocusMartial · Not Adventurer government1
  • Martial +3
Family FocusDiplomacy · Not Adventurer government1
  • Diplomacy +2
Intimidation FocusIntrigue · Not Adventurer government1
  • Intrigue +2
Journey FocusWandering1
  • Diplomacy +2
Authority FocusMartial · Not Adventurer government1
  • Martial +1
Diplomacy EducationEducation focus1
  • Diplomacy +1
Duty FocusStewardship · Not Adventurer government1
  • Stewardship +1
Intrigue EducationEducation focus1
  • Intrigue +1
Learning EducationEducation focus1
  • Learning +1
Majesty FocusDiplomacy · Not Adventurer government1
  • Diplomacy +1
Martial EducationEducation focus1
  • Martial +1
Medicine FocusLearning · Not Adventurer government1
  • Learning +1
Stewardship EducationEducation focus1
  • Stewardship +1

Best focuses for health, stress & bloodline

4 focuses with at least one positive health, stress & bloodline effect, the ones with the most such effects first.

  1. 1
    Family FocusDiplomacy · Not Adventurer government1health effect
    • Fertility +20%
  2. 2
    Medicine FocusLearning · Not Adventurer government1health effect
    • Health +0.25
  3. 3
    SagacityLearning · Adventurer government1health effect
    • Stress Gain -20%
  1. 4Temptation FocusFertility +20%1health effect
All 4 focuses for health, stress & bloodline as a table
focuseEffectsWhat it gives
Family FocusDiplomacy · Not Adventurer government1
  • Fertility +20%
Medicine FocusLearning · Not Adventurer government1
  • Health +0.25
SagacityLearning · Adventurer government1
  • Stress Gain -20%
Temptation FocusIntrigue · Not Adventurer government1
  • Fertility +20%