


Titular kingdom
Toro
A titular kingdom of patch 1.20.1.2: no de jure land of its own. Below: how it is formed, its coat of arms and its title ID.
give_title k_toroThe titular kingdom of Toro (title ID k_toro) is in Crusader Kings III. It has no de jure land, so the title view cannot create it. Console: give_title k_toro. Patch 1.20.1.2, from game/common/landed_titles/00_landed_titles.txt and game/common/defines/00_defines.txt.
Quick answers (1)
- How do you form Toro in CK3?
- Toro has no de jure land, so the title view cannot create it.
How to form Toro
Create it from the title view
Toro has no de jure land, so the title window answers “Toro does not have any De Jure Counties.”.
Extra conditions written for Toro
- Never
Usurping a kingdom costs 500 gold and gives 400 prestige; destroying one costs 800 prestige and 50 legitimacy. See also the domain, vassal and duchy limits. Patch 1.20.1.2: common/defines/00_defines.txt (NTitle), common/landed_titles/00_landed_titles.txt.


Toro coat of arms
The coat as the game defines it, ready for the coat-of-arms designer's Paste. The text is the definition from common/coat_of_arms with its @values worked out — not tried in the game yet. Coats a title changes to in play (a conquest, a new dynasty) are not shown. All coats of arms
Show the code
k_toro={
pattern="pattern_solid.dds"
color1="white"
color2="black"
colored_emblem={
texture="ce_african_star_toro.dds"
color1="black"
color2="black"
instance={
position={ 0.5 0.48 }
scale={ 0.9 0.9 }
}
}
}Source: game/common/landed_titles/00_landed_titles.txt and the English localisation, Crusader Kings III 1.20.1.2. Commands as listed on the official wiki's console page. See also title IDs, character IDs, dynasty IDs and nicknames.