


Titular kingdom
Daneland
A titular kingdom of patch 1.20.1.2: no de jure land of its own. Below: how it is formed, its coat of arms and its title ID.
give_title k_danelandThe titular kingdom of Daneland (title ID k_daneland) is in Crusader Kings III. It has no de jure land and is formed through the decision Formalize the Daneland. Console: give_title k_daneland. Patch 1.20.1.2, from game/common/landed_titles/00_landed_titles.txt and game/common/defines/00_defines.txt.
Quick answers (1)
- How do you form Daneland in CK3?
- Daneland has no de jure land and is formed through the decision Formalize the Daneland.
How to form Daneland
The decision that hands it over
Their effects make someone the holder of k_daneland — read from common/decisions, the scripted effects they call and the events they fire. Some hand it to another character the decision names.
Formalize the Daneland
- Prestige level at least 3
- The date is 1100.1.1 or later
- Is at not War
750Prestige
Create it from the title view
Daneland has no de jure land, so the title window answers “Daneland does not have any De Jure Counties.” — it comes through the decisions above.
Usurping a kingdom costs 500 gold and gives 400 prestige; destroying one costs 800 prestige and 50 legitimacy. See also the domain, vassal and duchy limits. Patch 1.20.1.2: common/defines/00_defines.txt (NTitle), common/decisions.


Daneland coat of arms
The coat as the game defines it, ready for the coat-of-arms designer's Paste. The text is the definition from common/coat_of_arms with its @values worked out — not tried in the game yet. Coats a title changes to in play (a conquest, a new dynasty) are not shown. All coats of arms
Show the code
k_daneland={
pattern="pattern_solid.dds"
color1="red"
color2="white"
colored_emblem={
texture="ce_circle_mask.dds"
color1="red"
color2="red"
instance={
position={ 0.5 0.48 }
scale={ 0.7 0.7 }
}
}
colored_emblem={
texture="ce_frame_circle_borre_single.dds"
color1="white"
color2="black"
instance={
position={ 0.5 0.48 }
scale={ 0.95 0.95 }
}
}
colored_emblem={
texture="ce_norse_triquetra_ivaring.dds"
color1="red"
color2="white"
color3="white"
instance={
position={ 0.5 0.48 }
scale={ 0.9 0.9 }
}
}
}Source: game/common/landed_titles/00_landed_titles.txt and the English localisation, Crusader Kings III 1.20.1.2. Commands as listed on the official wiki's console page. See also title IDs, character IDs, dynasty IDs and nicknames.
