CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Coat of arms of Ruucuu

Titular empire

Ruucuu

A titular empire of patch 1.20.1.2: no de jure land of its own. Below: how it is formed, its coat of arms and its title ID.

give_title e_ruucuu

The titular empire of Ruucuu (title ID e_ruucuu) is in Crusader Kings III. It has no de jure land and is formed through the decision Found a Ryukyuan Empire. Console: give_title e_ruucuu. Patch 1.20.1.2, from game/common/landed_titles/00_landed_titles.txt and game/common/defines/00_defines.txt.

Quick answers (1)
How do you form Ruucuu in CK3?
Ruucuu has no de jure land and is formed through the decision Found a Ryukyuan Empire.

How to form Ruucuu

The decision that hands it over

Their effects make someone the holder of e_ruucuu — read from common/decisions, the scripted effects they call and the events they fire. Some hand it to another character the decision names.

  • Found a Ryukyuan Empire

    Ruucuu becomes a De Jure Empire

    • Is an Independent Ruler
    • Highest held Title is exactly Kingdom Rank
    • Holds Amami
    Prestige2,300Prestige250PietyGold750Gold

Create it from the title view

Ruucuu has no de jure land, so the title window answers “Ruucuu does not have any De Jure Counties.” — it comes through the decisions above.

Extra conditions written for Ruucuu

  • If

    • One of these

      • Game rule set to “Enabled”
      • or

        Game rule set to “Enabled, Headless Exempt”

    Then

  • If

    • If game rule set to “AI Only”: Is played by the AI
    • Else, if game rule set to “Player Only”: Is played by a person
    • Otherwise:
      • always = yes
    • Highest held Title is at most Kingdom Rank

    Then

    • Depending on has game rule:
      • When has game rule is title creation imperial power projection any power advantage: Due to your Imperial Power Projection game rule setting, you must have at least one of the following with every neighboring Empire: Be married to their Close Family · Have a Strong Hook on their Ruler · Be at least 50% stronger than their total forces
      • When has game rule is title creation imperial power projection hard power only: Due to your Imperial Power Projection game rule setting, you must be at least 50% stronger than every neighboring Empire
      • When has game rule is title creation imperial power projection soft power only: Due to your Imperial Power Projection game rule setting, you must have at least one of the following with every neighboring Empire: Be married to their Close Family · Have a Strong Hook on their Ruler
      • When has game rule is title creation imperial power projection hard power only strict:
        • Due to your Imperial Power Projection game rule setting, you must be at least 50% stronger than every neighboring Empire
        • Due to your Imperial Power Projection game rule setting, you must be at least 50% stronger than every Empire which shares any De Jure territory in your Realm
      • When has game rule is title creation imperial power projection any power strict:
        • Due to your Imperial Power Projection game rule setting, you must have at least one of the following with every neighboring Empire: Be married to their Close Family · Have a Strong Hook on their Ruler · Be at least 50% stronger than their total forces
        • Due to your Imperial Power Projection game rule setting, you must have at least one of the following with every Empire which shares any De Jure territory in your Realm: Be married to their Close Family · Have a Strong Hook on their Ruler · Be at least 50% stronger than their total forces
      • In any other case:
        • always = yes

Usurping a empire costs 1,000 gold and gives 500 prestige; destroying one costs 1,200 prestige and 75 legitimacy. See also the domain, vassal and duchy limits. Patch 1.20.1.2: common/defines/00_defines.txt (NTitle), common/landed_titles/00_landed_titles.txt, common/decisions.

Coat of arms of Ruucuu

Ruucuu coat of arms

The coat as the game defines it, ready for the coat-of-arms designer's Paste. The text is the definition from common/coat_of_arms with its @values worked out — not tried in the game yet. Coats a title changes to in play (a conquest, a new dynasty) are not shown. All coats of arms

Show the code
e_ruucuu={
	pattern="pattern_tricolor_horizontal_01.dds"
	color1="white"
	color2="white"
	color3="red"
	colored_emblem={
		color1=rgb { 0 0 0 }
		texture="ce_circle.dds"
		instance={
			position={ 0.510000 0.350000 }
			scale={ 0.870000 0.870000 }
			depth=1.010000
		}
	}
	colored_emblem={
		color1=rgb { 98 98 206 }
		texture="ce_triskel_sassanian.dds"
		instance={
			position={ 0.510000 0.350000 }
			scale={ 0.620000 -0.620000 }
			rotation=163
		}
	}
}

Source: game/common/landed_titles/00_landed_titles.txt and the English localisation, Crusader Kings III 1.20.1.2. Commands as listed on the official wiki's console page. See also title IDs, character IDs, dynasty IDs and nicknames.

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