Scripted trigger
wet_nurse_instill_virtue_trigger
wet_nurse_instill_virtue_trigger = { TRAIT = … }game/common/scripted_triggers/00_court_position_triggers.txt, line 2033 (4 lines). Parameters: $TRAIT$.
wet_nurse_instill_virtue_trigger is a scripted trigger in Crusader Kings III, written at line 2033 of its file. A call passes 1 parameter: TRAIT. No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_triggers/00_court_position_triggers.txt.
The comment above it in the file
Court Position Task Triggers ###
What it checks
- Does not have the Trait: …
- Their rite:
trait_is_virtue_rite = $TRAIT$
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (4 lines of game script)
wet_nurse_instill_virtue_trigger = {
NOT = { has_trait = $TRAIT$ }
rite = { trait_is_virtue_rite = $TRAIT$ }
}As written in game/common/scripted_triggers/00_court_position_triggers.txt.
Where it is used
No file of common/, events/ or history/ calls it.
Source: game/common/scripted_triggers/00_court_position_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.