CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

war_declarer_needs_hook_on_liege

war_declarer_needs_hook_on_liege = yes

game/common/scripted_triggers/00_war_and_peace_triggers.txt, line 455 (18 lines). No parameters.

war_declarer_needs_hook_on_liege is a scripted trigger in Crusader Kings III, written at line 455 of its file. It takes no parameters: war_declarer_needs_hook_on_liege = yes (or no). The game's script calls it in 2 places, among them Declare War (interaction) and allows_declaring_war_against_target_trigger (scripted trigger). Patch 1.20.1.2, from game/common/scripted_triggers/00_war_and_peace_triggers.txt.

What it checks

  • Is an Independent Ruler
  • liege != scope:recipient
  • Not all of these

    • they has administrative government mechanic
    • Their liege: they has administrative government mechanic
  • NOT = { vassal_contract_has_flag = vassal_contract_war_override }
  • One of these

    • All of these

      • liege = scope:recipient.liege
      • Their liege:
        • has_realm_law_flag = vassal_internal_wars_banned
    • or

      Their liege:
      • has_realm_law_flag = vassal_all_wars_banned

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (18 lines of game script)
war_declarer_needs_hook_on_liege = {
	top_liege != this
	liege != scope:recipient
	NAND = {
		government_has_mechanic = administrative
		liege = { government_has_mechanic = administrative }
	}
	NOT = {
		vassal_contract_has_flag = vassal_contract_war_override
	}
	OR = {
		AND = {
			liege = scope:recipient.liege
			liege = { has_realm_law_flag = vassal_internal_wars_banned }
		}
		liege = { has_realm_law_flag = vassal_all_wars_banned }
	}
}

As written in game/common/scripted_triggers/00_war_and_peace_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls war_declarer_needs_hook_on_liege.

Character interactions (1)

Source: game/common/scripted_triggers/00_war_and_peace_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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