Scripted trigger
wants_young_wife
wants_young_wife = yesgame/common/scripted_triggers/00_marriage_triggers.txt, line 564 (14 lines). No parameters.
wants_young_wife is a scripted trigger in Crusader Kings III, written at line 564 of its file. It takes no parameters: wants_young_wife = yes (or no). No file of common/, events/ or history/ calls it. Patch 1.20.1.2, from game/common/scripted_triggers/00_marriage_triggers.txt.
What it checks
- Is available (an adult)
- Is under 30 years old
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (14 lines of game script)
wants_young_wife = {
is_available_quick = {
female = no
adult = yes
}
age < 30
NOT = {
any_child = {
count >= 2
is_alive = yes
NOT = { has_trait = bastard }
}
}
}As written in game/common/scripted_triggers/00_marriage_triggers.txt.
Where it is used
No file of common/, events/ or history/ calls it.
Source: game/common/scripted_triggers/00_marriage_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.