CK3 DatabaseCrusader Kings III · 1.20.1.2 “Crozier” · unofficial
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Scripted trigger

valid_laamp_basic_accept_only_trigger

valid_laamp_basic_accept_only_trigger = yes

game/common/scripted_triggers/00_laamp_triggers.txt, line 474 (3 lines). No parameters.

valid_laamp_basic_accept_only_trigger is a scripted trigger in Crusader Kings III, written at line 474 of its file. It takes no parameters: valid_laamp_basic_accept_only_trigger = yes (or no). The game's script calls it in 65 places, among them laamp_base_0001 (contract), laamp_base_0011 (contract) and laamp_base_0021 (contract). Patch 1.20.1.2, from game/common/scripted_triggers/00_laamp_triggers.txt.

The comment above it in the file

triggers that prevent you from only accepting the contract

What it checks

  • Is not imprisoned

• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists

“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.

The script as written (3 lines of game script)
valid_laamp_basic_accept_only_trigger = {
	is_imprisoned = no
}

As written in game/common/scripted_triggers/00_laamp_triggers.txt.

Where it is used

Every place in common/, events/ and history/ that calls valid_laamp_basic_accept_only_trigger.

Task contracts (65)

  • laamp_base_0001
  • laamp_base_0011
  • laamp_base_0021
  • laamp_base_0031
  • laamp_base_0041
  • laamp_base_1001
59 more
  • laamp_base_1011
  • laamp_base_1021
  • laamp_base_1031
  • laamp_base_1041
  • laamp_base_2001
  • laamp_base_2011
  • laamp_base_2021
  • laamp_base_2031
  • laamp_base_2041
  • laamp_base_3001
  • laamp_base_3011
  • laamp_base_3021
  • laamp_base_3031
  • laamp_base_3041
  • laamp_base_4001
  • laamp_base_4011
  • laamp_base_4021
  • laamp_base_4031
  • laamp_base_4041
  • laamp_base_4100
  • laamp_base_5001
  • laamp_base_5011
  • laamp_base_5021
  • laamp_base_5031
  • laamp_base_5041
  • laamp_base_5051
  • laamp_base_6001
  • laamp_base_6011
  • laamp_base_6021
  • laamp_base_6031
  • laamp_boost_legitimacy_contract
  • laamp_construction_contract
  • laamp_cultural_minority_contract
  • laamp_eliminate_heir_contract
  • laamp_fight_faith_conversion_contract
  • laamp_find_secret_contract
  • laamp_gain_wanderer_contract
  • laamp_help_claimant_contract
  • laamp_help_fabricate_claim_contract
  • laamp_help_faith_conversion_contract
  • laamp_help_find_secrets_contract
  • laamp_help_increase_control_contract
  • laamp_help_train_commanders_contract
  • laamp_join_faction_contract
  • laamp_join_war_contract
  • laamp_prison_break_contract
  • laamp_raid_contract
  • laamp_religious_minority_contract
  • laamp_rid_councillor_contract
  • laamp_steal_artifact_contract
  • laamp_transport_animal
  • laamp_transport_artifact
  • laamp_transport_explorer
  • laamp_transport_gold
  • laamp_transport_vip
  • laamp_transport_ward
  • laamp_treasure_hunting_contract
  • Legitimist Support
  • Treasure Map

Source: game/common/scripted_triggers/00_laamp_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.

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