Scripted trigger · Roads to Power files
valid_governor_contract_trigger
valid_governor_contract_trigger = yesgame/common/scripted_triggers/07_ep3_triggers.txt, line 318 (8 lines). No parameters.
valid_governor_contract_trigger is a scripted trigger in Crusader Kings III, in the Roads to Power files, written at line 318 of its file. It takes no parameters: valid_governor_contract_trigger = yes (or no). The game's script calls it in 43 places, among them A Confusion of Tongues (contract), An Evil Presence (contract) and bountiful_harvest (contract). Patch 1.20.1.2, from game/common/scripted_triggers/07_ep3_triggers.txt.
What it checks
- they has administrative government mechanic
- Is available (an adult, not incapable)
• the game's own tooltip text · ◦ our reading of the script line · code the script where neither exists
“They” is whatever it runs on (the scope it is called in). The scripted triggers and effects it calls link to their own pages; $PARAMETERS$ stay as written: each call fills them in.
The script as written (8 lines of game script)
valid_governor_contract_trigger = {
government_has_mechanic = administrative
is_available_quick = {
adult = yes
alive = yes
incapable = no
}
}As written in game/common/scripted_triggers/07_ep3_triggers.txt.
Where it is used
Every place in common/, events/ and history/ that calls valid_governor_contract_trigger.
Task contracts (43)
- A Confusion of Tongues
- An Evil Presence
- bountiful_harvest
- Burdensome Taxes
- Buried Treasure
- Contested Inheritance
37 more
- Crumbling Bridge
- Dam in Disrepair
- Dangerous Trade
- Destroyed by Nature
- Discontent Soldiers
- Doddering Magistrate
- Escaped Justice
- Food Shortage
- Forced Conscription
- Fraud in Broad Daylight
- Hoarding Grain
- hoarding_mayor
- Hungry Times
- Inept Mayor
- Irregular Accounting
- Jail Inspection
- Lines in the Soil
- Miraculous Healing
- Missing Equipment
- Monopoly in the Marketplace
- overdue_taxes
- Potent Physick
- Predatory Beasts
- Provincial Investment
- Public Land
- Quaking in Panic
- Raiding Peasants
- rampant_bandits
- Reapers of Ruin
- Salt Smugglers
- Seditious Storytelling
- The Mad Prophet
- Titles for Sale
- Treating the Unfortunate
- Unsanctioned Deity
- Wartime Measures
- Weaponize Monks
Source: game/common/scripted_triggers/07_ep3_triggers.txt and every file of common/, events/ and history/ that calls it, Crusader Kings III 1.20.1.2.